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Update README.md
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README.md

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@@ -55,7 +55,6 @@ We place those machines in a single class where they could 'talk with each other
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```C#
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Fsm<State, Trigger>.Builder(State.STANDING)
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.State(State.DUCKING)
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.TransitionTo(State.STANDING).On(Trigger.DOWN)
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.TransitionTo(State.STANDING).On(Trigger.UP)
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.State(State.STANDING)
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.TransitionTo(State.DUCKING).On(Trigger.DOWN)

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