|
37 | 37 | <HintPath>packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
38 | 38 | <Private>True</Private> |
39 | 39 | </Reference> |
40 | | - <Reference Include="MonoGame.Framework, Version=3.6.0.1598, Culture=neutral, processorArchitecture=MSIL"> |
41 | | - <SpecificVersion>False</SpecificVersion> |
42 | | - <HintPath>..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath> |
| 40 | + <Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL"> |
| 41 | + <HintPath>packages\MonoGame.Framework.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> |
| 42 | + <Private>True</Private> |
43 | 43 | </Reference> |
44 | 44 | <Reference Include="System" /> |
45 | 45 | <Reference Include="Microsoft.CSharp" /> |
46 | 46 | <Reference Include="System.Xml" /> |
47 | 47 | </ItemGroup> |
48 | 48 | <ItemGroup> |
49 | | - <Compile Include="Pad.cs" /> |
50 | | - <Compile Include="Helpers\GamePadStates.cs" /> |
| 49 | + <Compile Include="Inputs\GamePad\GamePadStates.cs" /> |
| 50 | + <Compile Include="Inputs\GamePad\Pad.cs" /> |
51 | 51 | <Compile Include="InputStateManager.cs" /> |
52 | | - <Compile Include="Key.cs" /> |
53 | | - <Compile Include="Mouse.cs" /> |
| 52 | + <Compile Include="Inputs\Keyboard\Key.cs" /> |
| 53 | + <Compile Include="Inputs\Mouse\Mouse.cs" /> |
54 | 54 | <Compile Include="Properties\AssemblyInfo.cs" /> |
55 | | - <Compile Include="Touch.cs" /> |
| 55 | + <Compile Include="Inputs\TouchPanel\Touch.cs" /> |
56 | 56 | </ItemGroup> |
57 | 57 | <ItemGroup> |
58 | | - <None Include="..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\DesktopGL\libopenal.1.dylib"> |
59 | | - <Link>libopenal.1.dylib</Link> |
60 | | - </None> |
61 | | - <None Include="..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\DesktopGL\libSDL2-2.0.0.dylib"> |
62 | | - <Link>libSDL2-2.0.0.dylib</Link> |
63 | | - </None> |
64 | | - <None Include="..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll.config"> |
65 | | - <Link>MonoGame.Framework.dll.config</Link> |
66 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
67 | | - </None> |
68 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\libopenal.so.1"> |
69 | | - <Link>x64\libopenal.so.1</Link> |
70 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
71 | | - </None> |
72 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\libSDL2-2.0.so.0"> |
73 | | - <Link>x64\libSDL2-2.0.so.0</Link> |
74 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
75 | | - </None> |
76 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\libopenal.so.1"> |
77 | | - <Link>x86\libopenal.so.1</Link> |
78 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
79 | | - </None> |
80 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\libSDL2-2.0.so.0"> |
81 | | - <Link>x86\libSDL2-2.0.so.0</Link> |
82 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
83 | | - </None> |
84 | 58 | <None Include="packages.config" /> |
85 | 59 | </ItemGroup> |
86 | | - <ItemGroup> |
87 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\SDL2.dll"> |
88 | | - <Link>x64\SDL2.dll</Link> |
89 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
90 | | - </None> |
91 | | - </ItemGroup> |
92 | | - <ItemGroup> |
93 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x64\soft_oal.dll"> |
94 | | - <Link>x64\soft_oal.dll</Link> |
95 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
96 | | - </None> |
97 | | - </ItemGroup> |
98 | | - <ItemGroup> |
99 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\SDL2.dll"> |
100 | | - <Link>x86\SDL2.dll</Link> |
101 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
102 | | - </None> |
103 | | - </ItemGroup> |
104 | | - <ItemGroup> |
105 | | - <None Include="..\..\..\program files %28x86%29\monogame\v3.0\assemblies\desktopgl\x86\soft_oal.dll"> |
106 | | - <Link>x86\soft_oal.dll</Link> |
107 | | - <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
108 | | - </None> |
109 | | - </ItemGroup> |
110 | 60 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
111 | 61 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
112 | 62 | Other similar extension points exist, see Microsoft.Common.targets. |
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