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12 | 12 | <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> |
13 | 13 | <FileAlignment>512</FileAlignment> |
14 | 14 | <TargetFrameworkProfile /> |
| 15 | + <PublishUrl>publish\</PublishUrl> |
| 16 | + <Install>true</Install> |
| 17 | + <InstallFrom>Disk</InstallFrom> |
| 18 | + <UpdateEnabled>false</UpdateEnabled> |
| 19 | + <UpdateMode>Foreground</UpdateMode> |
| 20 | + <UpdateInterval>7</UpdateInterval> |
| 21 | + <UpdateIntervalUnits>Days</UpdateIntervalUnits> |
| 22 | + <UpdatePeriodically>false</UpdatePeriodically> |
| 23 | + <UpdateRequired>false</UpdateRequired> |
| 24 | + <MapFileExtensions>true</MapFileExtensions> |
| 25 | + <ApplicationRevision>0</ApplicationRevision> |
| 26 | + <ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
| 27 | + <IsWebBootstrapper>false</IsWebBootstrapper> |
| 28 | + <UseApplicationTrust>false</UseApplicationTrust> |
| 29 | + <BootstrapperEnabled>true</BootstrapperEnabled> |
15 | 30 | </PropertyGroup> |
16 | 31 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
17 | 32 | <DebugSymbols>true</DebugSymbols> |
|
35 | 50 | <PropertyGroup> |
36 | 51 | <StartupObject>Test.Program</StartupObject> |
37 | 52 | </PropertyGroup> |
| 53 | + <PropertyGroup> |
| 54 | + <ApplicationManifest>app.manifest</ApplicationManifest> |
| 55 | + </PropertyGroup> |
38 | 56 | <ItemGroup> |
39 | 57 | <Reference Include="MonoGame.Extended, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
40 | 58 | <HintPath>..\packages\MonoGame.Extended.0.5.149\lib\MonoGame.Extended.dll</HintPath> |
41 | 59 | <Private>True</Private> |
42 | 60 | </Reference> |
43 | | - <Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL"> |
44 | | - <HintPath>..\packages\MonoGame.Framework.WindowsDX.3.5.1.1679\lib\net40\MonoGame.Framework.dll</HintPath> |
45 | | - <Private>True</Private> |
| 61 | + <Reference Include="MonoGame.Framework, Version=3.6.0.1060, Culture=neutral, processorArchitecture=MSIL"> |
| 62 | + <SpecificVersion>False</SpecificVersion> |
| 63 | + <HintPath>_EXTERNAL_LIBRARIES\MonoGame\MonoGame.Framework.dll</HintPath> |
46 | 64 | </Reference> |
47 | 65 | <Reference Include="System" /> |
48 | 66 | <Reference Include="System.Core" /> |
| 67 | + <Reference Include="System.Drawing" /> |
| 68 | + <Reference Include="System.Windows.Forms" /> |
49 | 69 | <Reference Include="System.Xml.Linq" /> |
50 | 70 | <Reference Include="System.Data.DataSetExtensions" /> |
51 | 71 | <Reference Include="Microsoft.CSharp" /> |
|
66 | 86 | </ProjectReference> |
67 | 87 | </ItemGroup> |
68 | 88 | <ItemGroup> |
69 | | - <None Include="app.config" /> |
| 89 | + <None Include="app.manifest" /> |
70 | 90 | <None Include="packages.config" /> |
71 | 91 | </ItemGroup> |
| 92 | + <ItemGroup> |
| 93 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\external\OpenTK.dll" /> |
| 94 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\Lidgren.Network.dll" /> |
| 95 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\Lidgren.Network.xml" /> |
| 96 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\MonoGame.Framework.dll" /> |
| 97 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\MonoGame.Framework.Net.dll" /> |
| 98 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\MonoGame.Framework.Net.xml" /> |
| 99 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct2D1.dll" /> |
| 100 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct2D1.xml" /> |
| 101 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct3D11.dll" /> |
| 102 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct3D11.xml" /> |
| 103 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct3D9.dll" /> |
| 104 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.Direct3D9.xml" /> |
| 105 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.dll" /> |
| 106 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.DXGI.dll" /> |
| 107 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.DXGI.xml" /> |
| 108 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.MediaFoundation.dll" /> |
| 109 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.MediaFoundation.xml" /> |
| 110 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.RawInput.dll" /> |
| 111 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.RawInput.xml" /> |
| 112 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.XAudio2.dll" /> |
| 113 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.XAudio2.xml" /> |
| 114 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.XInput.dll" /> |
| 115 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.XInput.xml" /> |
| 116 | + <Content Include="_EXTERNAL_LIBRARIES\MonoGame\SharpDX.xml" /> |
| 117 | + </ItemGroup> |
| 118 | + <ItemGroup> |
| 119 | + <BootstrapperPackage Include=".NETFramework,Version=v4.6.1"> |
| 120 | + <Visible>False</Visible> |
| 121 | + <ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName> |
| 122 | + <Install>true</Install> |
| 123 | + </BootstrapperPackage> |
| 124 | + <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> |
| 125 | + <Visible>False</Visible> |
| 126 | + <ProductName>.NET Framework 3.5 SP1</ProductName> |
| 127 | + <Install>false</Install> |
| 128 | + </BootstrapperPackage> |
| 129 | + </ItemGroup> |
72 | 130 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
73 | 131 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
74 | 132 | Other similar extension points exist, see Microsoft.Common.targets. |
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