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Copy file name to clipboardExpand all lines: docs/hardware/addons/pimax/droolon-pi-1.mdx
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# Droolon Pi 1
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The [Droolon Pi 1](https://pimax-test.myshopify.com/products/eye-tracking-module) is an eye-tracking add-on accessory for older Pimax headsets.
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This accessory is compatible with the Artisan/5K Plus/5K XR/5K Super/8K/8K Plus/8KX headsets.
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:::danger
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**DISCONTINUED PRODUCT**
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:::
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Pimax offers an eye-tracking add-on accessory, the [Droolon Pi 1](https://pimax-test.myshopify.com/products/eye-tracking-module). This accessory is compatible with the Artisan/5K Plus/5K XR/5K Super/8K/8K Plus/8KX headsets.
Copy file name to clipboardExpand all lines: docs/hardware/addons/vive/face-tracker.mdx
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# Vive Facial Tracker
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The Vive Facial Tracker provides lower face tracking for [Vive Pro](../../vr/vive/vpe.mdx) and other VR headsets.
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It connects to the computer via a short, built-in USB-C cable.
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Face tracking data is accessed through [Vive's SRanipal interface](../..//vr/vive/sranipal.mdx).
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:::danger
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**DISCONTINUED PRODUCT**
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The Vive Facial Tracker has officially been discontinued by Vive.
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While it can still be used with VRCFT, expect no support for this product from Vive themselves.
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:::
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The Vive Facial Tracker provides lower face tracking for [Vive Pro](@site/docs/hardware/vr/vive/vpe.mdx) and other VR headsets.
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It connects to the computer via a short, built-in USB-C cable.
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Face tracking data is accessed through [Vive's SRanipal interface](@site/docs/hardware/vr/vive/sranipal.mdx).
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<divstyle={{
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width: '35%',
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height: 'auto',
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margin: 'auto',
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display: 'block'
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}}>
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<imgsrc={require("./img/face-tracker.png").default}alt="Vive Face Tracker" />
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</div>
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## Why is this setup required?
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Regardless of what headset, the Vive Facial Tracker requires the computer that it connects to to have SRanipal runtime installed to be able to be used.
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Follow the [SRanipal Setup](@site/docs/hardware/vr/vive/sranipal.mdx#set-up) instructions to get this necessary software installed and ready.
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Follow the [SRanipal Setup](../..//vr/vive/sranipal.mdx#set-up) instructions to get this necessary software installed and ready.
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## Hardware Setup
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you should be able to see a "HTC Multimedia Camera" device instead in Device Manager.
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:::info
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A shoddy USB connection for the Facial Tracker can lead to it getting stuck trying to update its firmware, never initializing.
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If possible, the plug the facial tracker **directly into a USB-C port on your computer** to allow it to update (if it needs to).
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A poor USB connection for the Facial Tracker can lead to it getting stuck trying to update its firmware, never initializing.
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If possible, the plug the facial tracker **directly into a USB-C port on your computer** to allow it to "update".
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The face tracker does not actually need a firmware update, however, disabling firmware auto update in the SRanipal config does not address the fundamental issue of a poor connection and also adds more problems.
The position of the Vive Facial Tracker relative to your lower face is *very important*.
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More often than not bad tracking is the result of a bad position/angle of the facial tracker.
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Getting a good 3D printed mount is essential for avoiding tracking issues on non-Vive Pro headsets.
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Ask around in the #3d-printing channel in the [VRCFT Discord](https://discord.gg/vrcft) if you need help.
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Look and ask around in the [VRCFT Discord](https://discord.gg/vrcft) if you need suggestions.
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#### Valve Index
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-['Road to Alcoholism' Index Front Plate Vive Facial Tracker Mount (VRCFT Discord)](https://discord.com/channels/849300336128032789/915075185328152606/987813371992748072)
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:::info
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The Index frunk area can get quite warm, and the USB adapters can get **very hot**, making the headset heat worse. If possible, try to keep the front of the headset actively cooled, and/or add a heatsink to the USB adapter.
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The Index frunk area can get quite warm, and the USB adapters can get **very hot**, making the headset heat worse.
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If possible, try to keep the front of the headset actively cooled with a fan, and/or add a heatsink to the USB adapter.
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:::
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#### Other Wired VR Headsets
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Using the headset as a VirtualHere USB server is a possible solution that allows for a fully wireless setup.
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VRCFT member `Blackspots#0001` has a nice [reddit post detailing the process](https://www.reddit.com/r/Quest2/comments/xlvbc8/getting_the_vive_face_tracker_to_work_with_the/) for the Quest 2
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This proceed *may* work for other similar headsets (Pico 3, Pico 4, etc.) but have not been tested.
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This proceed *may* work for other similar headsets (Pico 3, Pico 4, etc.).
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## Module
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Install the **"SRanipalTrackingModule"** from the [VRCFaceTracking Module Registry](@site/docs/vrcft-software/vrcft.mdx#module-registry).
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Install the **"SRanipalTrackingModule"** from the [VRCFaceTracking Module Registry](../../..//vrcft-software/vrcft.mdx#module-registry).
Copy file name to clipboardExpand all lines: docs/hardware/vr/vive/vpe.mdx
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## Module
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Install the **"SRanipalTrackingModule"** from the VRCFaceTracking Module Registry](@site/docs/vrcft-software/vrcft-software/vrcft.mdx#module-registry).
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Install the **"SRanipalTrackingModule"** from the [VRCFaceTracking Module Registry](../../../vrcft-software/vrcft.mdx#module-registry).
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Interested in the source code? Check out the [SRanipalTrackingModule source repository](https://github.com/VRCFaceTracking/SRanipalTrackingModule)
Copy file name to clipboardExpand all lines: docs/hardware/vr/vive/wireless.mdx
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Vive Wireless with a Vive Pro Eye and Vive Facial Tracker works (with some quirks).
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Don’t believe that popup from SRanipal saying otherwise, but be prepared for a *potentially* frustrating experience.
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Currently, there is a known issue with using the Vive Wireless Adapter on the Windows 11 22H2 Update version that can cause the SteamVR compositor to randomly crash when using wireless.
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<imgsrc={require("./img/wireless.png").default}alt="Vive Wireless Adapter on a Vive Pro headset" />
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</div>
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## Pros and Cons
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### 🔌 Tricky USB Hubs
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In a traditional wired setup, a (quality) USB-C hub could be used to expand the connectivity of the single USB-C 3.0 peripheral port.
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While before, the VRCFT community believed it impossible, it turns out that at least one certain hub can be used with wireless and the [Vive Facial Tracker](@site/docs/hardware/addons/vive/face-tracker.mdx):
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While before, the VRCFT community believed it impossible, it turns out that at least one certain hub can be used with wireless and the [Vive Facial Tracker](../../addons/vive/face-tracker.mdx):
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https://www.amazon.com/dp/B09NDQGSPR
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Previous users have noticed that to use the hub the Vive headset's onboard audio would have to be disabled.
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**Note that this is not guaranteed to work reliably or at all for you!**
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### ⚡ Higher Power Draw
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The [Vive Facial Tracker](@site/docs/hardware/addons/vive/face-tracker.mdx) is a bit of a power hog when in use.
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The [Vive Facial Tracker](../../addons/vive/face-tracker.mdx) is a bit of a power hog when in use.
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When used over wireless, the original stock 18W QC3.0 battery may not be able to support it reliably.
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Users have reported more stable experience with upgraded USB power cable (more robust USB-A to A or USB-A to C with an adapter) and higher power output battery, such as the 21W version that now comes stock with the Vive Wireless kits (for Cosmos / Vive Pro 2).
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### 🌡 Higher Temps
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The Vive Wireless Adapter is already well known for being a head toaster, but with the increased power draw and bandwidth usage when using the Vive Facial Tracker, it is more important than ever to keep the headset wireless module cool.
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Excess heat is one of the primary reasons for wireless cutouts.
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Adding a small fan over the center grill is a necessity if you plan on running the [Facial Tracker](@site/docs/hardware/addons/vive/face-tracker.mdx) over wireless.
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Adding a small fan over the center grill is a necessity if you plan on running the [Facial Tracker](../../addons/vive/face-tracker.mdx) over wireless.
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Keeping the computer-side PCIe card and antenna (“wireless linkbox”) cool too will help improve wireless performance.
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### 🏿 CPU Intensive
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Running SRanipal and Vive Wireless (and VR + VRChat) together is not for weak CPUs.
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[SRanipal](@site/docs/hardware/vr/vive/sranipal.mdx) does use a reasonable amount of CPU when active.
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[SRanipal](../../vr/vive/sranipal.mdx) does use a reasonable amount of CPU when active.
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Since the encoding for the wireless connection is done by the CPU, any hiccup can result in a wireless freeze / disconnect or simply just wireless USB freeze / disconnect (aka eye/face tracking stops working).
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Weaker or older CPUs (i.e. 8th gen Intel i7, R5-level CPUs 2 generations or older) may have a notably degraded VR and VRChat experience.
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If you were already struggling performance-wise in VRChat without wireless, or without face tracking, you should avoid this combo.
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