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Removed not used TemplateInstanceID
1 parent 266e95e commit 54c136a

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3 files changed

+0
-5
lines changed

3 files changed

+0
-5
lines changed

Editor/Scriptables/TemplateAsset.cs

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Original file line numberDiff line numberDiff line change
@@ -11,16 +11,13 @@ namespace VRLabs.ModularShaderSystem
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public class TemplateAsset : ScriptableObject
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{
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public string Template;
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public string TemplateInstanceID;
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public TemplateAsset(string template)
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{
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Template = template;
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}
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public TemplateAsset() : this("") { }
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public override string ToString() => TemplateInstanceID;
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//TODO: add preview icon
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[MenuItem("Assets/Create/" + MSSConstants.CREATE_PATH + "/Template", priority = 9)]
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private static void CreateTemplate()

Editor/Scriptables/TemplateAssetImporter.cs

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@@ -12,7 +12,6 @@ public class TemplateAssetImporter : ScriptedImporter
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public override void OnImportAsset(AssetImportContext ctx)
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{
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var subAsset = ScriptableObject.CreateInstance<TemplateAsset>();
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subAsset.TemplateInstanceID = Guid.NewGuid().ToString();
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subAsset.Template = File.ReadAllText(ctx.assetPath);
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//Texture2D icon = Resources.Load<Texture2D>("Editor/Icons/Icon");
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ctx.AddObjectToAsset("Template", subAsset/*, icon*/);

Editor/Scriptables/TemplateCollectionAssetImporter.cs

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Original file line numberDiff line numberDiff line change
@@ -61,7 +61,6 @@ public override void OnImportAsset(AssetImportContext ctx)
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private static void SaveSubAsset(AssetImportContext ctx, TemplateCollectionAsset asset, StringBuilder builder, string name)
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{
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var templateAsset = ScriptableObject.CreateInstance<TemplateAsset>();
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templateAsset.TemplateInstanceID = Guid.NewGuid().ToString();
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templateAsset.Template = builder.ToString();
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templateAsset.name = name;
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ctx.AddObjectToAsset(name, templateAsset /*, icon*/); //TODO: add asset icon here

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