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Editor/Resources/MSS/MSSUIElements Expand file tree Collapse file tree 6 files changed +13
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lines changed Original file line number Diff line number Diff line change 2
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<ui:TextField picking-mode="Ignore" label="Name" binding-path="Name" />
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<ui:TextField picking-mode="Ignore" label="Display Name" binding-path="DisplayName" />
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<uie:IntegerField label="Enable Value" value="0" binding-path="EnableValue" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Attributes" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Attributes" />
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</ui:UXML>
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<ui:TextField picking-mode="Ignore" label="Append After" binding-path="AppendAfter" />
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<uie:IntegerField label="Queue" value="100" binding-path="Queue" />
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<uie:PropertyField binding-path="ShaderFunctionCode" label="Function Code" focusable="true" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="UsedVariables" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="VariableKeywords" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="CodeKeywords" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="UsedVariables" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="VariableKeywords" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="CodeKeywords" />
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</ui:UXML>
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<uie:ObjectField label="Shader Template" binding-path="ShaderTemplate" name="ShaderTemplateField" allow-scene-objects="false" />
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<ui:TextField label="Shader Path" value="filler text" text="filler text" binding-path="ShaderPath" />
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<ui:TextField label="Custom Editor" binding-path="CustomEditor" />
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- <VRLabs.ModularShaderSystem.InspectorList binding-path="Properties" show-elements-text="false" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList binding-path="Properties" show-elements-text="false" />
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<ui:Toggle binding-path="UseTemplatesForProperties" label="Properties from templates" name="UseTemplatesForPropertiesField" />
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<uie:ObjectField label="Shader Properties Template" binding-path="ShaderPropertiesTemplate" name="ShaderPropertiesTemplateField" allow-scene-objects="false" />
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- <VRLabs.ModularShaderSystem.ModuleInspectorList name="BaseModulesField" binding-path="BaseModules" show-elements-text="false" />
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+ <VRLabs.ModularShaderSystem.UI. ModuleInspectorList name="BaseModulesField" binding-path="BaseModules" show-elements-text="false" />
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<ui:Button name="RegenerateShaderButton" text="Generate Shader"/>
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</ui:UXML>
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<uie:PropertyField binding-path="Template" label="Template" focusable="true" />
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<uie:PropertyField binding-path="Queue" label="Queue" focusable="true" />
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<ui:Toggle binding-path="NeedsVariant" label="Generates variant" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Keywords" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Keywords" />
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</ui:UXML>
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<ui:TextField label="Author" binding-path="Author" />
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<ui:TextField label="Version" binding-path="Version" />
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<ui:TextField label="Description" binding-path="Description" multiline="true" />
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- <VRLabs.ModularShaderSystem.InspectorList binding-path="ModuleDependencies" show-elements-text="false" />
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- <VRLabs.ModularShaderSystem.InspectorList binding-path="IncompatibleWith" show-elements-text="false" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList binding-path="ModuleDependencies" show-elements-text="false" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList binding-path="IncompatibleWith" show-elements-text="false" />
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<ui:Label text="Settings" style="margin-bottom: 4px; -unity-font-style: bold; margin-top: 20px;" />
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<uie:PropertyField binding-path="Enabled" label="Enable Property" focusable="true" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Properties" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Functions" />
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Templates" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Properties" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Functions" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Templates" />
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</ui:UXML>
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<ui:VisualElement name="ValueContainer" />
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<!--<ui:TextField label="Type" binding-path="Type" readonly="true" focusable="false" />
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<ui:TextField label="Default Value" binding-path="DefaultValue" readonly="true" focusable="false" />-->
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- <VRLabs.ModularShaderSystem.InspectorList show-elements-text="false" binding-path="Attributes" />
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+ <VRLabs.ModularShaderSystem.UI. InspectorList show-elements-text="false" binding-path="Attributes" />
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</ui:UXML>
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