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- minbase_identify will now check for _GAMING_XBOX_XBOXONE and
_GAMING_XBOX_SCARLETT. (And also _GAMING_XBOX)
- Added IsXboxScarlett() and IsXbox()
- A few places in the low level code need to be tweaked based on IsXbox()
instead of _XBOX_ONE
- Added IsIOS() and IsTVOS()
Deleted some code that was disabling warnings, I don't think it's needed
anymore.
Tweak defines in CSteamNetworkingUtils::GetPlatformString
PS4/PS5 need Microsoft-style __declspec(dllexport)
P4:7324318
Copy file name to clipboardExpand all lines: src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp
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//====== Copyright Valve Corporation, All rights reserved. ====================
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#if defined( _MSC_VER ) && ( _MSC_VER <= 1800 )
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#pragma warning( disable: 4244 )
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// 1>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\chrono(749): warning C4244: '=' : conversion from '__int64' to 'time_t', possible loss of data (steamnetworkingsockets_lowlevel.cpp)
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#endif
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#ifdef __GNUC__
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// src/public/tier0/basetypes.h:104:30: error: assuming signed overflow does not occur when assuming that (X + c) < X is always false [-Werror=strict-overflow]
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// current steamrt:scout gcc "g++ (SteamRT 4.8.4-1ubuntu15~12.04+steamrt1.2+srt1) 4.8.4" requires this at the top due to optimizations
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