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[BUG] Steam VR Link host crashes when stream is stopped on the client (such as when turning on passthrough) #841

@Reonu

Description

@Reonu

Describe the bug
On a Quest 3, the stream only seems to work when it's not interrupted. If I double tap the side of the headset to enter passthrough mode, or press the power button to put it to sleep or anything of the sort, the Steam VR Link stream will crash and I won't be able to go back into the game. The game will also close and even the Steam client seems to restart itself.

To Reproduce
Steps to reproduce the behavior:

  1. Play a game via Steam VR Link on Linux with a Quest 3
  2. Pause the stream by entering passthrough mode or putting the headset to sleep etc
  3. Observe a crash

Expected behavior
It should not crash and I should be able to resume the stream

System Information (please complete the following information):

  • Steam client version (build number or date): Beta 1763795278
  • SteamVR version: Beta 2.14.3
  • Distribution (e.g. Ubuntu): EndeavourOS, up to date
  • Steam runtime diagnostics:

steamruntimeinfo.txt

  • Steam and SteamVR logs:

steam-logs.tar.gz

  • Minidumps:

steam-minidumps.tar.gz

Screenshots

Additional context
Using a 4070Ti Super for streaming. On KDE Plasma, with a Wayland session. Nvidia driver 580.105.08

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