From 741812dbb930473ba7171244e7349ce73bfa6dd7 Mon Sep 17 00:00:00 2001 From: muster128 Date: Thu, 8 Jan 2026 17:56:32 -0700 Subject: [PATCH] [TF2] The Demoman's sword taunt kill now triggers "Melee kills refill charge" effects --- src/game/server/tf/tf_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/server/tf/tf_player.cpp b/src/game/server/tf/tf_player.cpp index fa944e3561..cb2cda0129 100644 --- a/src/game/server/tf/tf_player.cpp +++ b/src/game/server/tf/tf_player.cpp @@ -11268,7 +11268,7 @@ void CTFPlayer::Event_KilledOther( CBaseEntity *pVictim, const CTakeDamageInfo & flRefill *= 0.2; } - if ( flRefill > 0 && ((info.GetDamageType() & DMG_MELEE) || ( info.GetDamageCustom() == TF_DMG_CUSTOM_CHARGE_IMPACT ) ) ) + if ( flRefill > 0 && ((info.GetDamageType() & DMG_MELEE) || ( info.GetDamageCustom() == TF_DMG_CUSTOM_CHARGE_IMPACT ) || ( info.GetDamageCustom() == TF_DMG_CUSTOM_TAUNTATK_BARBARIAN_SWING ) ) ) { m_Shared.SetDemomanChargeMeter( m_Shared.GetDemomanChargeMeter() + flRefill * 100.0f ); }