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Unity 6 fixes
Unity 6 fixes Fixed warnings Using the Unity Input System no longer throws errors in sample scene
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18 files changed

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Assets/SteamVR/Extras/SteamVR_GazeTracker.cs

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@@ -32,7 +32,11 @@ protected virtual void Update()
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// If we haven't set up hmdTrackedObject find what the user is looking at
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if (hmdTrackedObject == null)
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{
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#if UNITY_2023_1_OR_NEWER
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SteamVR_TrackedObject[] trackedObjects = FindObjectsByType<SteamVR_TrackedObject>(FindObjectsSortMode.None);
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#else
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SteamVR_TrackedObject[] trackedObjects = FindObjectsOfType<SteamVR_TrackedObject>();
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#endif
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foreach (SteamVR_TrackedObject tracked in trackedObjects)
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{
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if (tracked.index == SteamVR_TrackedObject.EIndex.Hmd)

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