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Description
When I build a project using Unity 6.1 with SteamVR Plugin 2.8.0, using OpenVR Loader for VR loading, the SteamVR plugin initializes normally and connects to the headset, but the VR camera in the scene does not work properly; the position and rotation do not sync with the visuals. SteamVR connects to the headset normally and displays the visuals. What could be the reason for this? Is it because the Unity version is too high? I have verified it with both Unity 2021 and 2022, and this issue did not occur.

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