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update to latest patch
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TinyCmds/Attributes/ArgumentsAttribute.cs

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using System;
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using System.Linq;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class ArgumentsAttribute(params string[] args): Attribute {

TinyCmds/Attributes/CommandAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class CommandAttribute(string command, params string[] aliases): Attribute {

TinyCmds/Attributes/DoNotShowInHelpAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class DoNotShowInHelpAttribute: Attribute {

TinyCmds/Attributes/HelpTextAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class HelpTextAttribute(params string[] helpMessage): Attribute {

TinyCmds/Attributes/HideInCommandListingAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class HideInCommandListingAttribute: Attribute {

TinyCmds/Attributes/PluginCommandHelpHandlerAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class PluginCommandHelpHandlerAttribute: Attribute {

TinyCmds/Attributes/SummaryAttribute.cs

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using System;
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namespace PrincessRTFM.TinyCmds.Attributes;
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namespace VariableVixen.TinyCmds.Attributes;
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[AttributeUsage(AttributeTargets.Class)]
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internal class SummaryAttribute(string helpMessage): Attribute {

TinyCmds/Chat/ChatColours.cs

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namespace PrincessRTFM.TinyCmds.Chat;
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namespace VariableVixen.TinyCmds.Chat;
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public enum ChatColourKey: ushort {
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NONE = 0,

TinyCmds/Chat/ChatUtil.cs

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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling.Payloads;
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namespace PrincessRTFM.TinyCmds.Chat;
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namespace VariableVixen.TinyCmds.Chat;
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public static class ChatUtil {
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TinyCmds/CommandAssertionFailureException.cs

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using System;
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using System.Runtime.Serialization;
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namespace PrincessRTFM.TinyCmds;
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namespace VariableVixen.TinyCmds;
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[Serializable]
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public class CommandAssertionFailureException: Exception {

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