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Prevent passive Gaia Guardian after world reload
(fixes #4941)
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Xplat/src/main/java/vazkii/botania/common/entity/GaiaGuardianEntity.java

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@@ -871,6 +871,9 @@ public void aiStep() {
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spawnLandmines = true;
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spawnPixies = false;
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}
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} else {
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// in case of reload during fight
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tpDelay = 30;
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}
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if (spawnMissiles) {

web/changelog.md

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@@ -39,6 +39,7 @@ In the meantime, Botania for Minecraft 1.20.1 may still receive updates for bug
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* Fix: Astrolabe no longer attempts to place blocks in the player's head location while underwater
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* Fix: Mana bursts going through a nether portal could cause lag spikes
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* Fix: Potential client memory leak in ManaNetworkHandler
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* Fix: Guardian of Gaia stopped teleporting until getting hit after a world reload
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