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namespace VectorNetworkProject \TheMix \lib \sound ;
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-
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use pocketmine \network \mcpe \protocol \LevelSoundEventPacket ;
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use pocketmine \Player ;
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class LevelSounds
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{
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function LevelUp (Player $ player ): void
@@ -29,6 +29,7 @@ public static function LevelUp(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Anvil (Player $ player ): void
@@ -41,6 +42,7 @@ public static function Anvil(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Travle (Player $ player ): void
@@ -53,6 +55,7 @@ public static function Travle(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function EndPortalSpawn (Player $ player ): void
@@ -65,6 +68,7 @@ public static function EndPortalSpawn(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Portal (Player $ player ): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Thunder (Player $ player ): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Remedy (Player $ player ): void
@@ -101,6 +107,7 @@ public static function Remedy(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Launch (Player $ player ): void
@@ -113,6 +120,7 @@ public static function Launch(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Blast (Player $ player ): void
@@ -125,6 +133,7 @@ public static function Blast(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function LargeBlast (Player $ player ): void
@@ -137,6 +146,7 @@ public static function LargeBlast(Player $player): void
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/**
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* @param Player $player
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+ *
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* @return void
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*/
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public static function Twinklt (Player $ player ): void
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