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Description
This error basically runs constantly overflowing my chat with the errors, making it unusable.
I love this addon! If there is any way you could update it, that would be GREAT!!!
These are the errors I am getting:
480x ElvUI_BuffHighlight\core.lua:186: attempt to index local 'header' (a nil value)
[string "@ElvUI_BuffHighlight\core.lua"]:186: in function <ElvUI_BuffHighlight\core.lua:182>
[string "@ElvUI_BuffHighlight\core.lua"]:215: in function <ElvUI_BuffHighlight\core.lua:211>
Locals:
(for generator) = defined =[C]:-1
(for state) =
1 = "party"
2 = "raid"
3 = "raid40"
}
(for control) = 2
_ = 2
name = "raid"
header = nil
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = 1
(*temporary) = ElvUF_PartyGroup1 {
1 = ElvUF_PartyGroup1UnitButton1 {
}
2 = ElvUF_PartyGroup1UnitButton2 {
}
3 = ElvUF_PartyGroup1UnitButton3 {
}
4 = ElvUF_PartyGroup1UnitButton4 {
}
5 = ElvUF_PartyGroup1UnitButton5 {
}
6 = ElvUF_PartyGroup1UnitButton6 {
}
0 =
styleFunction = defined @ElvUI\Libraries\Core\oUF\ouf.lua:566
Update = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:852
initialized = true
ClearChildPoints = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:834
groupName = "party"
style = "ElvUF_Party"
UpdateFrames = "Update_PartyFrames"
db =
}
UpdateChild = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:840
Reset = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:870
UpdateHeader = "Update_PartyHeader"
}
(*temporary) = 6
(*temporary) = 6
(*temporary) = 1
(*temporary) = 6
(*temporary) = ElvUF_PartyGroup1UnitButton6 {
ReadyCheckIndicator = {
}
BORDER = 1
UNIT_COMBAT = defined @ElvUI\Libraries\Core\oUF\elements\combatindicator.lua:59
UNIT_MAXPOWER = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
unitEvents =
}
PhaseIndicator = {
}
AuraHighlightBackdrop = false
USE_INSET_POWERBAR = false
UNIT_MAXHEALTH = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
__customargs =
}
AuraHighlight = {
}
PLAYER_REGEN_DISABLED = defined @ElvUI\Libraries\Core\oUF\elements\combatindicator.lua:59
RaisedElementParent = {
}
ClassBar = "AlternativePower"
RAID_TARGET_UPDATE = defined @ElvUI\Libraries\Core\oUF\elements\raidtargetindicator.lua:62
Debuffs = ElvUF_PartyGroup1UnitButton6Debuffs {
}
UNIT_HEAL_PREDICTION = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
unit = "player"
db =
}
unitframeType = "party"
POWERBAR_HEIGHT = 0
hasChildren = true
CAN_HAVE_CLASSBAR = true
Buffs = ElvUF_PartyGroup1UnitButton6Buffs {
}
MouseGlow = {
}
UNIT_ENTERED_VEHICLE = defined @ElvUI\Libraries\Core\oUF\ouf.lua:67
INCOMING_RESURRECT_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\resurrectindicator.lua:60
UNIT_CLASSIFICATION_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\pvpclassificationindicator.lua:83
UNIT_PET = defined @ElvUI\Libraries\Core\oUF\ouf.lua:236
GroupRoleIndicator = {
}
Cutaway =
}
CLASSBAR_SHOWN = false
Castbar = ElvUF_PartyGroup1UnitButton6_CastBar {
}
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
UNIT_THREAT_SITUATION_UPDATE = defined @ElvUI\Libraries\Core\oUF\elements\threatindicator.lua:90
Health = ElvUF_PartyGroup1UnitButton6_HealthBar {
}
POWERBAR_DETACHED = false
USE_MINI_CLASSBAR = false
Portrait = {
}
UNIT_ABSORB_AMOUNT_CHANGED = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
RaidTargetIndicator = {
}
SPACING = 0
UNIT_HEIGHT = 75
USE_POWERBAR_OFFSET = false
INCOMING_SUMMON_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\summonindicator.lua:74
PARTY_MEMBER_DISABLE = defined @ElvUI\Libraries\Core\oUF\elements\health.lua:143
LeaderIndicator = {
}
RaidDebuffs = {
}
UNIT_FLAGS =
}
UNIT_POWER_BAR_HIDE =
}
UNIT_SPELLCAST_FAILED =
}
PARTY_LOOT_METHOD_CHANGED = defined @ElvUI\Libr
AND
480x ElvUI_BuffHighlight\core.lua:186: attempt to index local 'header' (a nil value)
[string "@ElvUI_BuffHighlight\core.lua"]:186: in function <ElvUI_BuffHighlight\core.lua:182>
[string "@ElvUI_BuffHighlight\core.lua"]:215: in function <ElvUI_BuffHighlight\core.lua:211>
Locals:
(for generator) = defined =[C]:-1
(for state) =
1 = "party"
2 = "raid"
3 = "raid40"
}
(for control) = 2
_ = 2
name = "raid"
header = nil
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = 1
(*temporary) = ElvUF_PartyGroup1 {
1 = ElvUF_PartyGroup1UnitButton1 {
}
2 = ElvUF_PartyGroup1UnitButton2 {
}
3 = ElvUF_PartyGroup1UnitButton3 {
}
4 = ElvUF_PartyGroup1UnitButton4 {
}
5 = ElvUF_PartyGroup1UnitButton5 {
}
6 = ElvUF_PartyGroup1UnitButton6 {
}
0 =
styleFunction = defined @ElvUI\Libraries\Core\oUF\ouf.lua:566
Update = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:852
initialized = true
ClearChildPoints = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:834
groupName = "party"
style = "ElvUF_Party"
UpdateFrames = "Update_PartyFrames"
db =
}
UpdateChild = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:840
Reset = defined @ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:870
UpdateHeader = "Update_PartyHeader"
}
(*temporary) = 6
(*temporary) = 6
(*temporary) = 1
(*temporary) = 6
(*temporary) = ElvUF_PartyGroup1UnitButton6 {
ReadyCheckIndicator = {
}
BORDER = 1
UNIT_COMBAT = defined @ElvUI\Libraries\Core\oUF\elements\combatindicator.lua:59
UNIT_MAXPOWER = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
unitEvents =
}
PhaseIndicator = {
}
AuraHighlightBackdrop = false
USE_INSET_POWERBAR = false
UNIT_MAXHEALTH = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
__customargs =
}
AuraHighlight = {
}
PLAYER_REGEN_DISABLED = defined @ElvUI\Libraries\Core\oUF\elements\combatindicator.lua:59
RaisedElementParent = {
}
ClassBar = "AlternativePower"
RAID_TARGET_UPDATE = defined @ElvUI\Libraries\Core\oUF\elements\raidtargetindicator.lua:62
Debuffs = ElvUF_PartyGroup1UnitButton6Debuffs {
}
UNIT_HEAL_PREDICTION = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
unit = "player"
db =
}
unitframeType = "party"
POWERBAR_HEIGHT = 0
hasChildren = true
CAN_HAVE_CLASSBAR = true
Buffs = ElvUF_PartyGroup1UnitButton6Buffs {
}
MouseGlow = {
}
UNIT_ENTERED_VEHICLE = defined @ElvUI\Libraries\Core\oUF\ouf.lua:67
INCOMING_RESURRECT_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\resurrectindicator.lua:60
UNIT_CLASSIFICATION_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\pvpclassificationindicator.lua:83
UNIT_PET = defined @ElvUI\Libraries\Core\oUF\ouf.lua:236
GroupRoleIndicator = {
}
Cutaway =
}
CLASSBAR_SHOWN = false
Castbar = ElvUF_PartyGroup1UnitButton6_CastBar {
}
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
UNIT_THREAT_SITUATION_UPDATE = defined @ElvUI\Libraries\Core\oUF\elements\threatindicator.lua:90
Health = ElvUF_PartyGroup1UnitButton6_HealthBar {
}
POWERBAR_DETACHED = false
USE_MINI_CLASSBAR = false
Portrait = {
}
UNIT_ABSORB_AMOUNT_CHANGED = defined @ElvUI\Libraries\Core\oUF\ouf.lua:1078
RaidTargetIndicator = {
}
SPACING = 0
UNIT_HEIGHT = 75
USE_POWERBAR_OFFSET = false
INCOMING_SUMMON_CHANGED = defined @ElvUI\Libraries\Core\oUF\elements\summonindicator.lua:74
PARTY_MEMBER_DISABLE = defined @ElvUI\Libraries\Core\oUF\elements\health.lua:143
LeaderIndicator = {
}
RaidDebuffs = {
}
UNIT_FLAGS =
}
UNIT_POWER_BAR_HIDE =
}
UNIT_SPELLCAST_FAILED =
}
PARTY_LOOT_METHOD_CHANGED = defined @ElvUI\Libr