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CHANGELOG.md

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# Changelog
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## [v2.0.0-beta.2]
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### Added
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- Added FPS limiting with configurable target
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- Added frame pacing system for smoother performance
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- Added high/low range toggle for decay rate control
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- Added fine control buttons for decay rate and deposition rate
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- Added window title with FPS display
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- Added support for up to 50 million agents
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### Changed
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- Improved agent repulsion system with workgroup-based approach
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- Optimized GPU buffer management and texture handling
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- Updated default settings for better performance
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- Enhanced UI controls for simulation parameters
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- Improved shader organization and performance
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### Fixed
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- Fixed agent count handling to prevent buffer overruns
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- Fixed decay rate calculation and display
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- Fixed texture dimension handling for large displays
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- Fixed agent movement and wrapping behavior
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## [v2.0.0-beta.1]
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### Added

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