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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.0] - 2020-02-15
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## [1.0] - 2021-02-15
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### Added
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- Uh, everything.
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* Uh, everything
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## [2.0] - 2021-04-25
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### Added:
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* multi-preset naming system for modifiers
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* _easter eggs_
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* some Kade Engine features
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* buffed up dialogue system, everything is **customizable** with **no limits**
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* _some leaks_
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* more options for you to mess with, **and I mean way more**
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* a couple of new modifiers
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### Changed:
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* **pretty much everything, all recoded and redesigned for a new graphical and functional style, for the most part.**
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## [2.0.1] - 2021-04-27
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### Added:
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* added Ash237 to the credits
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* new chart type: **Stair** - stairs for every chart
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* new option: **cutscene toggle**
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* new dialogue variable: interruptions
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* ranks save now and can be visible both in Story Mode and Freeplay
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* little cues of motivation when getting ranked
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### Changed:
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* camera zoom on tutorial is way smoother
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* character in Story Mode menu has been pushed up a bit
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* freeze, lights Out and blinding overlays have been put on a new camera layer
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* camera speed from character to character has been slowed down
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* changed the way shake time, delay, flash time and delay work
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### Fixed:
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* input system no longer eats inputs and is a wee bit more reminiscent of Kade Engine's input
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* timing shown didn't disappear sometimes

Project.xml

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<project>
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin': Mic'd Up" file="Funkin MU" packageName="com.verwex.funkinMU" package="com.verwex.funkMU" main="Main" version=" MU 2.0" company="Verwex" />
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<app title="Friday Night Funkin': Mic'd Up" file="Funkin MU" packageName="com.verwex.funkinMU" package="com.verwex.funkMU" main="Main" version="MU 2.0.1" company="Verwex" />
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<!--Switch Export with Unique ApplicationID and Icon-->
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<set name="APP_ID" value="0x0100f6c013bbc000" />
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<!--<haxedef name="FLX_NO_GAMEPAD" />-->
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<!--Disable the Flixel core sound tray-->
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<haxedef name="FLX_NO_SOUND_TRAY" />
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<!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
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<!--Disable the Flixel sound management code-->
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<!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->

README.md

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<h3>⚙️ Mod Creator:</h3>
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<a href='https://twitter.com/Vershift'><b>Verwex</b><br><img src="/art/Verwex.png" alt="Verwex" width="175" height="175"></a>
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<h3>🖥 Additional Programmers:</h3>
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<a href='https://twitter.com/kadedeveloper'><b>KadeDev</b><br><img src="/art/Kade.png" alt="KadeDeveloper" width="175" height="175"></a>
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<a href='https://twitter.com/kadedeveloper'><b>KadeDev</b><br><img src="/art/Kade.png" alt="KadeDeveloper" width="175" height="175"></a><br><br>
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<a href='https://steamcommunity.com/profiles/76561198353865795'><b>Ash237</b><br><img src="/art/Ash.png" alt="Ash237 (temporary link until I find his twitter account)" width="175" height="175"></a>
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<p align="center">
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<a href="https://www.newgrounds.com/"><img src="/art/preloaderArt.png"></a>
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<a href="https://ninja-muffin24.itch.io/funkin"><img src="/art/preloaderArt.png"></a>
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</p>
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**This mod was made with love to Friday Night Funkin' and its community. Extra love to the team behind it. 💖**

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