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model_bound_device.go
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379 lines (310 loc) · 8.33 KB
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/*
Cloudflare WARP API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 536
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
"fmt"
)
// checks if the BoundDevice type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &BoundDevice{}
// BoundDevice struct for BoundDevice
type BoundDevice struct {
Activated string `json:"activated"`
Active bool `json:"active"`
Created string `json:"created"`
Id string `json:"id"`
Model string `json:"model"`
Name *string `json:"name,omitempty"`
Role string `json:"role"`
Type string `json:"type"`
AdditionalProperties map[string]interface{}
}
type _BoundDevice BoundDevice
// NewBoundDevice instantiates a new BoundDevice object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBoundDevice(activated string, active bool, created string, id string, model string, role string, type_ string) *BoundDevice {
this := BoundDevice{}
this.Activated = activated
this.Active = active
this.Created = created
this.Id = id
this.Model = model
this.Role = role
this.Type = type_
return &this
}
// NewBoundDeviceWithDefaults instantiates a new BoundDevice object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBoundDeviceWithDefaults() *BoundDevice {
this := BoundDevice{}
return &this
}
// GetActivated returns the Activated field value
func (o *BoundDevice) GetActivated() string {
if o == nil {
var ret string
return ret
}
return o.Activated
}
// GetActivatedOk returns a tuple with the Activated field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetActivatedOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Activated, true
}
// SetActivated sets field value
func (o *BoundDevice) SetActivated(v string) {
o.Activated = v
}
// GetActive returns the Active field value
func (o *BoundDevice) GetActive() bool {
if o == nil {
var ret bool
return ret
}
return o.Active
}
// GetActiveOk returns a tuple with the Active field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetActiveOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.Active, true
}
// SetActive sets field value
func (o *BoundDevice) SetActive(v bool) {
o.Active = v
}
// GetCreated returns the Created field value
func (o *BoundDevice) GetCreated() string {
if o == nil {
var ret string
return ret
}
return o.Created
}
// GetCreatedOk returns a tuple with the Created field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetCreatedOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Created, true
}
// SetCreated sets field value
func (o *BoundDevice) SetCreated(v string) {
o.Created = v
}
// GetId returns the Id field value
func (o *BoundDevice) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *BoundDevice) SetId(v string) {
o.Id = v
}
// GetModel returns the Model field value
func (o *BoundDevice) GetModel() string {
if o == nil {
var ret string
return ret
}
return o.Model
}
// GetModelOk returns a tuple with the Model field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetModelOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Model, true
}
// SetModel sets field value
func (o *BoundDevice) SetModel(v string) {
o.Model = v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *BoundDevice) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *BoundDevice) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *BoundDevice) SetName(v string) {
o.Name = &v
}
// GetRole returns the Role field value
func (o *BoundDevice) GetRole() string {
if o == nil {
var ret string
return ret
}
return o.Role
}
// GetRoleOk returns a tuple with the Role field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetRoleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Role, true
}
// SetRole sets field value
func (o *BoundDevice) SetRole(v string) {
o.Role = v
}
// GetType returns the Type field value
func (o *BoundDevice) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *BoundDevice) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *BoundDevice) SetType(v string) {
o.Type = v
}
func (o BoundDevice) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o BoundDevice) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["activated"] = o.Activated
toSerialize["active"] = o.Active
toSerialize["created"] = o.Created
toSerialize["id"] = o.Id
toSerialize["model"] = o.Model
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
toSerialize["role"] = o.Role
toSerialize["type"] = o.Type
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *BoundDevice) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"activated",
"active",
"created",
"id",
"model",
"role",
"type",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varBoundDevice := _BoundDevice{}
err = json.Unmarshal(data, &varBoundDevice)
if err != nil {
return err
}
*o = BoundDevice(varBoundDevice)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "activated")
delete(additionalProperties, "active")
delete(additionalProperties, "created")
delete(additionalProperties, "id")
delete(additionalProperties, "model")
delete(additionalProperties, "name")
delete(additionalProperties, "role")
delete(additionalProperties, "type")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableBoundDevice struct {
value *BoundDevice
isSet bool
}
func (v NullableBoundDevice) Get() *BoundDevice {
return v.value
}
func (v *NullableBoundDevice) Set(val *BoundDevice) {
v.value = val
v.isSet = true
}
func (v NullableBoundDevice) IsSet() bool {
return v.isSet
}
func (v *NullableBoundDevice) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBoundDevice(val *BoundDevice) *NullableBoundDevice {
return &NullableBoundDevice{value: val, isSet: true}
}
func (v NullableBoundDevice) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBoundDevice) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}