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Merge pull request #43 from ViTeXFTW/Development_ViTeX
Add new features and fixes to ZH-HiLi extension
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CHANGELOG.md

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All notable changes to the "ZH-HiLi" extension will be documented in this file.
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Check [Keep a Changelog](http://keepachangelog.com/) for recommendations on how to structure this file.
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## [Unreleased]
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## [0.2.0]
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### Added
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- Lonely End statements now gets captured as illigal characters
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- ObjectReskin class now has highlighting
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- DamageFX class now has highlighting
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### Fixes
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- AltTurret added to AIUpdateInterfaces
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- Numbers with leading . (period) now gets captured
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- Now captures multiple numbers sperated by spaces
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- Updated Readme
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## [0.1.0]
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- Initial release

README.md

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![ZeroSyntaxLogo128](https://github.com/ViTeXFTW/ZeroSyntax-Highlight/assets/90150876/cd30167b-08d6-4dcd-80e4-d1fad9f6c672)
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## Introduction
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**ZeroHour-Highlight** is a simple syntax highlighter for map.ini files in Command & Conquer Generals Zero Hour. This project aims to provide a simple and easy syntax highlighting to help find errors, structure and understand the map.ini file.
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This project don't have any warning or error handling this will be handled in [ZeroSyntax-Diagnostics](https://github.com/ViTeXFTW/ZeroSyntax-Diagnostics)
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The project will firstly focus on supporting map.ini files which works in the basegame (not modded).
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**ZeroHour-Highlight** is a simple syntax highlighter for map.ini files in Command & Conquer Generals Zero Hour. This project aims to provide a simple and easy syntax highlighting to help find errors, structure and understand the map.ini file.
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The project will firstly focus on supporting map.ini files which works in the basegame (not modded). With this said, the highligher have mostly been tested in Zero Hour, but should work in vanilla (none zero hour).
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## Showcase
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### ZeroSyntax Highlighting
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![image](https://github.com/ViTeXFTW/ZeroSyntax-Highlight/assets/90150876/3c63c537-2e6f-40b1-b23a-9b1eea6aba4c)
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## Contributing
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For contributing to this project you will need to fork the repository to get your own copy. In you own copy you can change and manipulate the program. When you are satisfied with your solution you create a **Pull Request** and an administator will look at it.
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Should there be any issues with the submitted code a comment will be left on the **Pull Request** and will first be accepted when all issues have been fixed.

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