|
1 | 1 | { |
| 2 | + "1.21.11": { |
| 3 | + "advancements.adventure.spear_many_mobs.description": "Hit five mobs in the same Charge attack using the Spear", |
| 4 | + "advancements.adventure.spear_many_mobs.title": "Mob Kabob", |
| 5 | + "advMode.setCommand.disabled": "Command set: %s, but command blocks are still disabled", |
| 6 | + "chat.queue.tooltip": "Click to display next message", |
| 7 | + "commands.stopwatch.already_exists": "Stopwatch '%s' already exists", |
| 8 | + "commands.stopwatch.create.success": "Created Stopwatch '%s'", |
| 9 | + "commands.stopwatch.does_not_exist": "Stopwatch '%s' does not exist", |
| 10 | + "commands.stopwatch.query": "Stopwatch '%s' has run for %ss", |
| 11 | + "commands.stopwatch.remove.success": "Removed Stopwatch '%s'", |
| 12 | + "commands.stopwatch.restart.success": "Restarted Stopwatch '%s'", |
| 13 | + "death.attack.spear": "%1$s was speared by %2$s", |
| 14 | + "death.attack.spear.item": "%1$s was speared by %2$s using %3$s", |
| 15 | + "debug.crash.message.rebindable": "%s + %s is held down. This will crash the game unless released.", |
| 16 | + "debug.entry.currently.inOverlay": "%s: Currently only in debug overlay", |
| 17 | + "debug.entry.overlay": "In Overlay", |
| 18 | + "debug.profiling.start.rebindable": "Profiling started for %s seconds. Use %s + %s to stop early", |
| 19 | + "effect.minecraft.breath_of_the_nautilus": "Breath of the Nautilus", |
| 20 | + "enchantment.minecraft.lunge": "Lunge", |
| 21 | + "entity.minecraft.camel_husk": "Camel Husk", |
| 22 | + "entity.minecraft.nautilus": "Nautilus", |
| 23 | + "entity.minecraft.parched": "Parched", |
| 24 | + "entity.minecraft.zombie_nautilus": "Zombie Nautilus", |
| 25 | + "gamerule.minecraft.elytra_movement_check": "Do elytra movement check", |
| 26 | + "gamerule.minecraft.fire_spread_radius_around_player": "Fire spread radius", |
| 27 | + "gamerule.minecraft.fire_spread_radius_around_player.description": "The radius in blocks around a player in which fire can spread", |
| 28 | + "gamerule.minecraft.player_movement_check": "Do player movement check", |
| 29 | + "gamerule.minecraft.raids": "Do raids", |
| 30 | + "item.intangible": "Intangible", |
| 31 | + "item.minecraft.camel_husk_spawn_egg": "Camel Husk Spawn Egg", |
| 32 | + "item.minecraft.copper_nautilus_armor": "Copper Nautilus Armor", |
| 33 | + "item.minecraft.copper_spear": "Copper Spear", |
| 34 | + "item.minecraft.diamond_nautilus_armor": "Diamond Nautilus Armor", |
| 35 | + "item.minecraft.diamond_spear": "Diamond Spear", |
| 36 | + "item.minecraft.golden_nautilus_armor": "Golden Nautilus Armor", |
| 37 | + "item.minecraft.golden_spear": "Golden Spear", |
| 38 | + "item.minecraft.iron_nautilus_armor": "Iron Nautilus Armor", |
| 39 | + "item.minecraft.iron_spear": "Iron Spear", |
| 40 | + "item.minecraft.nautilus_spawn_egg": "Nautilus Spawn Egg", |
| 41 | + "item.minecraft.netherite_horse_armor": "Netherite Horse Armor", |
| 42 | + "item.minecraft.netherite_nautilus_armor": "Netherite Nautilus Armor", |
| 43 | + "item.minecraft.netherite_spear": "Netherite Spear", |
| 44 | + "item.minecraft.parched_spawn_egg": "Parched Spawn Egg", |
| 45 | + "item.minecraft.stone_spear": "Stone Spear", |
| 46 | + "item.minecraft.wooden_spear": "Wooden Spear", |
| 47 | + "item.minecraft.zombie_nautilus_spawn_egg": "Zombie Nautilus Spawn Egg", |
| 48 | + "key.category.minecraft.debug": "Debug", |
| 49 | + "key.debug.clearChat": "Clear Chat", |
| 50 | + "key.debug.copyLocation": "Copy Location", |
| 51 | + "key.debug.copyRecreateCommand": "Copy Data", |
| 52 | + "key.debug.crash": "Debug Crash", |
| 53 | + "key.debug.dumpDynamicTextures": "Dump Dynamic Textures", |
| 54 | + "key.debug.dumpVersion": "Dump Version Info", |
| 55 | + "key.debug.focusPause": "Toggle Lost Focus Pause", |
| 56 | + "key.debug.fpsCharts": "FPS Charts", |
| 57 | + "key.debug.modifier": "Debug Modifier Key", |
| 58 | + "key.debug.networkCharts": "Network Charts", |
| 59 | + "key.debug.overlay": "Toggle Overlay", |
| 60 | + "key.debug.profiling": "Start/Stop Profiling", |
| 61 | + "key.debug.profilingChart": "Profiling Chart", |
| 62 | + "key.debug.reloadChunk": "Reload Chunks", |
| 63 | + "key.debug.reloadResourcePacks": "Reload Resource Packs", |
| 64 | + "key.debug.showAdvancedTooltips": "Show Advanced Tooltips", |
| 65 | + "key.debug.showChunkBorders": "Show Chunk Boundaries", |
| 66 | + "key.debug.showHitboxes": "Show Hitboxes", |
| 67 | + "key.debug.spectate": "Cycle Spectator", |
| 68 | + "key.debug.switchGameMode": "Game Mode Switcher", |
| 69 | + "key.toggleGui": "Toggle GUI", |
| 70 | + "key.toggleSpectatorShaderEffects": "Toggle Spectator Shader Effects", |
| 71 | + "mco.backup.entry.worldType.adventureMap": "Adventure Map", |
| 72 | + "mco.backup.entry.worldType.experience": "Experience", |
| 73 | + "mco.configure.world.name.validation.whitespace": "Must not start or end with whitespace. It will be trimmed.", |
| 74 | + "narration.checkbox.usage.focused.check": "Press Enter to check", |
| 75 | + "narration.checkbox.usage.focused.uncheck": "Press Enter to uncheck", |
| 76 | + "narration.checkbox.usage.hovered.check": "Left click to check", |
| 77 | + "narration.checkbox.usage.hovered.uncheck": "Left click to uncheck", |
| 78 | + "options.blocks": "%s Blocks", |
| 79 | + "options.chunkFade": "Chunk Fade Time", |
| 80 | + "options.chunkFade.none": "Chunk Fade: None", |
| 81 | + "options.chunkFade.seconds": "Chunk Fade: %s second(s)", |
| 82 | + "options.chunkFade.tooltip": "How long in seconds chunks should fade in when they're first rendered, if at all.", |
| 83 | + "options.cutoutLeaves": "See-Through Leaves", |
| 84 | + "options.cutoutLeaves.tooltip": "Allows you to see through gaps in leaves. Disabling improves performance.", |
| 85 | + "options.graphics.preset": "Preset", |
| 86 | + "options.graphics.preset.tooltip": "Sets \"Quality & Performance\" settings to reasonable defaults corresponding to the desired quality.", |
| 87 | + "options.improvedTransparency": "Improved Transparency", |
| 88 | + "options.improvedTransparency.tooltip": "An experimental approach that uses screen shaders for drawing weather, clouds, and particles behind translucent blocks and water.\nThis will impact GPU performance.", |
| 89 | + "options.maxAnisotropy": "Anisotropic Filtering", |
| 90 | + "options.maxAnisotropy.tooltip": "Each level significantly improves how smooth textures look, but impacts performance and significantly impacts video memory usage. Requires Texture Filtering to be set to Anisotropic.", |
| 91 | + "options.musicToast": "Music Toast", |
| 92 | + "options.musicToast.never.tooltip": "No music toast is shown.", |
| 93 | + "options.musicToast.pauseMenu": "Pause Menu", |
| 94 | + "options.musicToast.pauseMenu.tooltip": "A music toast is constantly displayed in the in-game pause menu while a song is playing.", |
| 95 | + "options.musicToast.pauseMenuAndToast": "Pause Menu and Toast", |
| 96 | + "options.musicToast.pauseMenuAndToast.tooltip": "Displays a toast when a song starts playing. The same toast is constantly displayed in the in-game pause menu while a song is playing.", |
| 97 | + "options.textureFiltering": "Texture Filtering", |
| 98 | + "options.textureFiltering.anisotropic": "Anisotropic", |
| 99 | + "options.textureFiltering.anisotropic.tooltip": "A hardware based filtering method, but impacts performance and significantly impacts video memory usage. May not be supported on all hardware.", |
| 100 | + "options.textureFiltering.none.tooltip": "Textures are displayed without any filtering. Blocks may look blurry when viewed at an angle.", |
| 101 | + "options.textureFiltering.rgss": "RGSS", |
| 102 | + "options.textureFiltering.rgss.tooltip": "(Rotated Grid Super Sampling)\nA shader based filtering method that improves texture quality with a moderate performance impact.", |
| 103 | + "options.video.display.header": "Display", |
| 104 | + "options.video.interface.header": "Interface", |
| 105 | + "options.video.preferences.header": "Preferences", |
| 106 | + "options.video.quality.header": "Quality & Performance", |
| 107 | + "options.vignette": "Show Vignette", |
| 108 | + "options.vignette.tooltip": "This is a subtle texture over the game screen used for reducing brightness towards the edges of the screen and warning about the world border.", |
| 109 | + "options.weatherRadius": "Weather Effect Radius", |
| 110 | + "options.weatherRadius.tooltip": "Radius of the area where rain and snow effects are visible. Very low performance impact.", |
| 111 | + "stat.minecraft.nautilus_one_cm": "Distance by Nautilus", |
| 112 | + "subtitles.entity.baby_nautilus.ambient": "Baby Nautilus chitters", |
| 113 | + "subtitles.entity.baby_nautilus.ambient_land": "Baby Nautilus chitters", |
| 114 | + "subtitles.entity.baby_nautilus.death": "Baby Nautilus dies", |
| 115 | + "subtitles.entity.baby_nautilus.death_land": "Baby Nautilus dies", |
| 116 | + "subtitles.entity.baby_nautilus.eat": "Baby Nautilus eats", |
| 117 | + "subtitles.entity.baby_nautilus.hurt": "Baby Nautilus hurts", |
| 118 | + "subtitles.entity.baby_nautilus.hurt_land": "Baby Nautilus hurts", |
| 119 | + "subtitles.entity.baby_nautilus.swim": "Baby Nautilus swims", |
| 120 | + "subtitles.entity.camel_husk.ambient": "Camel Husk grumphs", |
| 121 | + "subtitles.entity.camel_husk.dash": "Camel Husk yeets", |
| 122 | + "subtitles.entity.camel_husk.dash_ready": "Camel Husk recovers", |
| 123 | + "subtitles.entity.camel_husk.death": "Camel Husk dies", |
| 124 | + "subtitles.entity.camel_husk.eat": "Camel Husk eats", |
| 125 | + "subtitles.entity.camel_husk.hurt": "Camel Husk hurts", |
| 126 | + "subtitles.entity.camel_husk.sit": "Camel Husk sits down", |
| 127 | + "subtitles.entity.camel_husk.stand": "Camel Husk stands up", |
| 128 | + "subtitles.entity.nautilus.ambient": "Nautilus clacks", |
| 129 | + "subtitles.entity.nautilus.ambient_land": "Nautilus clacks", |
| 130 | + "subtitles.entity.nautilus.dash": "Nautilus jets", |
| 131 | + "subtitles.entity.nautilus.dash_land": "Nautilus jets", |
| 132 | + "subtitles.entity.nautilus.dash_ready": "Nautilus recovers", |
| 133 | + "subtitles.entity.nautilus.dash_ready_land": "Nautilus recovers", |
| 134 | + "subtitles.entity.nautilus.death": "Nautilus dies", |
| 135 | + "subtitles.entity.nautilus.death_land": "Nautilus dies", |
| 136 | + "subtitles.entity.nautilus.eat": "Nautilus eats", |
| 137 | + "subtitles.entity.nautilus.hurt": "Nautilus hurts", |
| 138 | + "subtitles.entity.nautilus.hurt_land": "Nautilus hurts", |
| 139 | + "subtitles.entity.nautilus.swim": "Nautilus swims", |
| 140 | + "subtitles.entity.parched.ambient": "Parched crackles", |
| 141 | + "subtitles.entity.parched.death": "Parched dies", |
| 142 | + "subtitles.entity.parched.hurt": "Parched hurts", |
| 143 | + "subtitles.entity.parrot.imitate.camel_husk": "Parrot grumphs", |
| 144 | + "subtitles.entity.parrot.imitate.parched": "Parrot crackles", |
| 145 | + "subtitles.entity.parrot.imitate.zombie_nautilus": "Parrot gargles", |
| 146 | + "subtitles.entity.zombie_horse.angry": "Zombie Horse neighs", |
| 147 | + "subtitles.entity.zombie_horse.eat": "Zombie Horse eats", |
| 148 | + "subtitles.entity.zombie_nautilus.ambient": "Zombie Nautilus burbles", |
| 149 | + "subtitles.entity.zombie_nautilus.ambient_land": "Zombie Nautilus burbles", |
| 150 | + "subtitles.entity.zombie_nautilus.dash": "Zombie Nautilus jets", |
| 151 | + "subtitles.entity.zombie_nautilus.dash_land": "Zombie Nautilus jets", |
| 152 | + "subtitles.entity.zombie_nautilus.dash_ready": "Zombie Nautilus recovers", |
| 153 | + "subtitles.entity.zombie_nautilus.dash_ready_land": "Zombie Nautilus recovers", |
| 154 | + "subtitles.entity.zombie_nautilus.death": "Zombie Nautilus dies", |
| 155 | + "subtitles.entity.zombie_nautilus.death_land": "Zombie Nautilus dies", |
| 156 | + "subtitles.entity.zombie_nautilus.eat": "Zombie Nautilus eats", |
| 157 | + "subtitles.entity.zombie_nautilus.hurt": "Zombie Nautilus hurts", |
| 158 | + "subtitles.entity.zombie_nautilus.hurt_land": "Zombie Nautilus hurts", |
| 159 | + "subtitles.entity.zombie_nautilus.swim": "Zombie Nautilus swims", |
| 160 | + "subtitles.item.armor.equip_nautilus": "Nautilus Armor equips", |
| 161 | + "subtitles.item.armor.unequip_nautilus": "Nautilus Armor unequips", |
| 162 | + "subtitles.item.spear_wood.attack": "Spear jabs", |
| 163 | + "subtitles.item.spear_wood.hit": "Spear hits", |
| 164 | + "subtitles.item.spear_wood.use": "Charges with Spear", |
| 165 | + "subtitles.item.spear.attack": "Spear jabs", |
| 166 | + "subtitles.item.spear.hit": "Spear hits", |
| 167 | + "subtitles.item.spear.lunge": "Spear lunges", |
| 168 | + "subtitles.item.spear.use": "Charges with Spear" |
| 169 | + }, |
2 | 170 | "1.21.9": { |
3 | 171 | "advMode.notEnabled.spawner": "Spawner blocks are not enabled", |
4 | 172 | "block.minecraft.acacia_shelf": "Acacia Shelf", |
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