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Add translatables
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common/src/main/resources/assets/viabackwards/data/translation-mappings.json

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{
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"1.21.11": {
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"advancements.adventure.spear_many_mobs.description": "Hit five mobs in the same Charge attack using the Spear",
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"advancements.adventure.spear_many_mobs.title": "Mob Kabob",
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"advMode.setCommand.disabled": "Command set: %s, but command blocks are still disabled",
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"chat.queue.tooltip": "Click to display next message",
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"commands.stopwatch.already_exists": "Stopwatch '%s' already exists",
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"commands.stopwatch.create.success": "Created Stopwatch '%s'",
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"commands.stopwatch.does_not_exist": "Stopwatch '%s' does not exist",
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"commands.stopwatch.query": "Stopwatch '%s' has run for %ss",
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"commands.stopwatch.remove.success": "Removed Stopwatch '%s'",
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"commands.stopwatch.restart.success": "Restarted Stopwatch '%s'",
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"death.attack.spear": "%1$s was speared by %2$s",
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"death.attack.spear.item": "%1$s was speared by %2$s using %3$s",
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"debug.crash.message.rebindable": "%s + %s is held down. This will crash the game unless released.",
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"debug.entry.currently.inOverlay": "%s: Currently only in debug overlay",
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"debug.entry.overlay": "In Overlay",
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"debug.profiling.start.rebindable": "Profiling started for %s seconds. Use %s + %s to stop early",
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"effect.minecraft.breath_of_the_nautilus": "Breath of the Nautilus",
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"enchantment.minecraft.lunge": "Lunge",
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"entity.minecraft.camel_husk": "Camel Husk",
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"entity.minecraft.nautilus": "Nautilus",
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"entity.minecraft.parched": "Parched",
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"entity.minecraft.zombie_nautilus": "Zombie Nautilus",
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"gamerule.minecraft.elytra_movement_check": "Do elytra movement check",
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"gamerule.minecraft.fire_spread_radius_around_player": "Fire spread radius",
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"gamerule.minecraft.fire_spread_radius_around_player.description": "The radius in blocks around a player in which fire can spread",
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"gamerule.minecraft.player_movement_check": "Do player movement check",
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"gamerule.minecraft.raids": "Do raids",
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"item.intangible": "Intangible",
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"item.minecraft.camel_husk_spawn_egg": "Camel Husk Spawn Egg",
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"item.minecraft.copper_nautilus_armor": "Copper Nautilus Armor",
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"item.minecraft.copper_spear": "Copper Spear",
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"item.minecraft.diamond_nautilus_armor": "Diamond Nautilus Armor",
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"item.minecraft.diamond_spear": "Diamond Spear",
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"item.minecraft.golden_nautilus_armor": "Golden Nautilus Armor",
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"item.minecraft.golden_spear": "Golden Spear",
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"item.minecraft.iron_nautilus_armor": "Iron Nautilus Armor",
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"item.minecraft.iron_spear": "Iron Spear",
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"item.minecraft.nautilus_spawn_egg": "Nautilus Spawn Egg",
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"item.minecraft.netherite_horse_armor": "Netherite Horse Armor",
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"item.minecraft.netherite_nautilus_armor": "Netherite Nautilus Armor",
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"item.minecraft.netherite_spear": "Netherite Spear",
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"item.minecraft.parched_spawn_egg": "Parched Spawn Egg",
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"item.minecraft.stone_spear": "Stone Spear",
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"item.minecraft.wooden_spear": "Wooden Spear",
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"item.minecraft.zombie_nautilus_spawn_egg": "Zombie Nautilus Spawn Egg",
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"key.category.minecraft.debug": "Debug",
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"key.debug.clearChat": "Clear Chat",
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"key.debug.copyLocation": "Copy Location",
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"key.debug.copyRecreateCommand": "Copy Data",
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"key.debug.crash": "Debug Crash",
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"key.debug.dumpDynamicTextures": "Dump Dynamic Textures",
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"key.debug.dumpVersion": "Dump Version Info",
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"key.debug.focusPause": "Toggle Lost Focus Pause",
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"key.debug.fpsCharts": "FPS Charts",
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"key.debug.modifier": "Debug Modifier Key",
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"key.debug.networkCharts": "Network Charts",
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"key.debug.overlay": "Toggle Overlay",
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"key.debug.profiling": "Start/Stop Profiling",
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"key.debug.profilingChart": "Profiling Chart",
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"key.debug.reloadChunk": "Reload Chunks",
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"key.debug.reloadResourcePacks": "Reload Resource Packs",
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"key.debug.showAdvancedTooltips": "Show Advanced Tooltips",
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"key.debug.showChunkBorders": "Show Chunk Boundaries",
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"key.debug.showHitboxes": "Show Hitboxes",
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"key.debug.spectate": "Cycle Spectator",
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"key.debug.switchGameMode": "Game Mode Switcher",
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"key.toggleGui": "Toggle GUI",
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"key.toggleSpectatorShaderEffects": "Toggle Spectator Shader Effects",
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"mco.backup.entry.worldType.adventureMap": "Adventure Map",
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"mco.backup.entry.worldType.experience": "Experience",
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"mco.configure.world.name.validation.whitespace": "Must not start or end with whitespace. It will be trimmed.",
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"narration.checkbox.usage.focused.check": "Press Enter to check",
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"narration.checkbox.usage.focused.uncheck": "Press Enter to uncheck",
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"narration.checkbox.usage.hovered.check": "Left click to check",
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"narration.checkbox.usage.hovered.uncheck": "Left click to uncheck",
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"options.blocks": "%s Blocks",
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"options.chunkFade": "Chunk Fade Time",
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"options.chunkFade.none": "Chunk Fade: None",
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"options.chunkFade.seconds": "Chunk Fade: %s second(s)",
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"options.chunkFade.tooltip": "How long in seconds chunks should fade in when they're first rendered, if at all.",
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"options.cutoutLeaves": "See-Through Leaves",
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"options.cutoutLeaves.tooltip": "Allows you to see through gaps in leaves. Disabling improves performance.",
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"options.graphics.preset": "Preset",
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"options.graphics.preset.tooltip": "Sets \"Quality & Performance\" settings to reasonable defaults corresponding to the desired quality.",
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"options.improvedTransparency": "Improved Transparency",
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"options.improvedTransparency.tooltip": "An experimental approach that uses screen shaders for drawing weather, clouds, and particles behind translucent blocks and water.\nThis will impact GPU performance.",
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"options.maxAnisotropy": "Anisotropic Filtering",
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"options.maxAnisotropy.tooltip": "Each level significantly improves how smooth textures look, but impacts performance and significantly impacts video memory usage. Requires Texture Filtering to be set to Anisotropic.",
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"options.musicToast": "Music Toast",
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"options.musicToast.never.tooltip": "No music toast is shown.",
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"options.musicToast.pauseMenu": "Pause Menu",
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"options.musicToast.pauseMenu.tooltip": "A music toast is constantly displayed in the in-game pause menu while a song is playing.",
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"options.musicToast.pauseMenuAndToast": "Pause Menu and Toast",
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"options.musicToast.pauseMenuAndToast.tooltip": "Displays a toast when a song starts playing. The same toast is constantly displayed in the in-game pause menu while a song is playing.",
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"options.textureFiltering": "Texture Filtering",
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"options.textureFiltering.anisotropic": "Anisotropic",
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"options.textureFiltering.anisotropic.tooltip": "A hardware based filtering method, but impacts performance and significantly impacts video memory usage. May not be supported on all hardware.",
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"options.textureFiltering.none.tooltip": "Textures are displayed without any filtering. Blocks may look blurry when viewed at an angle.",
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"options.textureFiltering.rgss": "RGSS",
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"options.textureFiltering.rgss.tooltip": "(Rotated Grid Super Sampling)\nA shader based filtering method that improves texture quality with a moderate performance impact.",
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"options.video.display.header": "Display",
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"options.video.interface.header": "Interface",
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"options.video.preferences.header": "Preferences",
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"options.video.quality.header": "Quality & Performance",
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"options.vignette": "Show Vignette",
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"options.vignette.tooltip": "This is a subtle texture over the game screen used for reducing brightness towards the edges of the screen and warning about the world border.",
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"options.weatherRadius": "Weather Effect Radius",
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"options.weatherRadius.tooltip": "Radius of the area where rain and snow effects are visible. Very low performance impact.",
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"stat.minecraft.nautilus_one_cm": "Distance by Nautilus",
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"subtitles.entity.baby_nautilus.ambient": "Baby Nautilus chitters",
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"subtitles.entity.baby_nautilus.ambient_land": "Baby Nautilus chitters",
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"subtitles.entity.baby_nautilus.death": "Baby Nautilus dies",
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"subtitles.entity.baby_nautilus.death_land": "Baby Nautilus dies",
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"subtitles.entity.baby_nautilus.eat": "Baby Nautilus eats",
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"subtitles.entity.baby_nautilus.hurt": "Baby Nautilus hurts",
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"subtitles.entity.baby_nautilus.hurt_land": "Baby Nautilus hurts",
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"subtitles.entity.baby_nautilus.swim": "Baby Nautilus swims",
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"subtitles.entity.camel_husk.ambient": "Camel Husk grumphs",
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"subtitles.entity.camel_husk.dash": "Camel Husk yeets",
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"subtitles.entity.camel_husk.dash_ready": "Camel Husk recovers",
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"subtitles.entity.camel_husk.death": "Camel Husk dies",
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"subtitles.entity.camel_husk.eat": "Camel Husk eats",
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"subtitles.entity.camel_husk.hurt": "Camel Husk hurts",
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"subtitles.entity.camel_husk.sit": "Camel Husk sits down",
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"subtitles.entity.camel_husk.stand": "Camel Husk stands up",
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"subtitles.entity.nautilus.ambient": "Nautilus clacks",
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"subtitles.entity.nautilus.ambient_land": "Nautilus clacks",
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"subtitles.entity.nautilus.dash": "Nautilus jets",
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"subtitles.entity.nautilus.dash_land": "Nautilus jets",
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"subtitles.entity.nautilus.dash_ready": "Nautilus recovers",
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"subtitles.entity.nautilus.dash_ready_land": "Nautilus recovers",
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"subtitles.entity.nautilus.death": "Nautilus dies",
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"subtitles.entity.nautilus.death_land": "Nautilus dies",
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"subtitles.entity.nautilus.eat": "Nautilus eats",
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"subtitles.entity.nautilus.hurt": "Nautilus hurts",
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"subtitles.entity.nautilus.hurt_land": "Nautilus hurts",
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"subtitles.entity.nautilus.swim": "Nautilus swims",
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"subtitles.entity.parched.ambient": "Parched crackles",
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"subtitles.entity.parched.death": "Parched dies",
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"subtitles.entity.parched.hurt": "Parched hurts",
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"subtitles.entity.parrot.imitate.camel_husk": "Parrot grumphs",
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"subtitles.entity.parrot.imitate.parched": "Parrot crackles",
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"subtitles.entity.parrot.imitate.zombie_nautilus": "Parrot gargles",
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"subtitles.entity.zombie_horse.angry": "Zombie Horse neighs",
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"subtitles.entity.zombie_horse.eat": "Zombie Horse eats",
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"subtitles.entity.zombie_nautilus.ambient": "Zombie Nautilus burbles",
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"subtitles.entity.zombie_nautilus.ambient_land": "Zombie Nautilus burbles",
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"subtitles.entity.zombie_nautilus.dash": "Zombie Nautilus jets",
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"subtitles.entity.zombie_nautilus.dash_land": "Zombie Nautilus jets",
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"subtitles.entity.zombie_nautilus.dash_ready": "Zombie Nautilus recovers",
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"subtitles.entity.zombie_nautilus.dash_ready_land": "Zombie Nautilus recovers",
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"subtitles.entity.zombie_nautilus.death": "Zombie Nautilus dies",
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"subtitles.entity.zombie_nautilus.death_land": "Zombie Nautilus dies",
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"subtitles.entity.zombie_nautilus.eat": "Zombie Nautilus eats",
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"subtitles.entity.zombie_nautilus.hurt": "Zombie Nautilus hurts",
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"subtitles.entity.zombie_nautilus.hurt_land": "Zombie Nautilus hurts",
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"subtitles.entity.zombie_nautilus.swim": "Zombie Nautilus swims",
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"subtitles.item.armor.equip_nautilus": "Nautilus Armor equips",
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"subtitles.item.armor.unequip_nautilus": "Nautilus Armor unequips",
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"subtitles.item.spear_wood.attack": "Spear jabs",
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"subtitles.item.spear_wood.hit": "Spear hits",
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"subtitles.item.spear_wood.use": "Charges with Spear",
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"subtitles.item.spear.attack": "Spear jabs",
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"subtitles.item.spear.hit": "Spear hits",
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"subtitles.item.spear.lunge": "Spear lunges",
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"subtitles.item.spear.use": "Charges with Spear"
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},
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"1.21.9": {
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"advMode.notEnabled.spawner": "Spawner blocks are not enabled",
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"block.minecraft.acacia_shelf": "Acacia Shelf",

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