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Fixing AffineTransform, CoordinateSpace, and CoordinateTransform
- All code now works with the new AffineTransform class - Also added Relative Coordinates -- which default to Bregma
1 parent b77d312 commit 3d946b2

27 files changed

+5763
-2317
lines changed

Assets/Prefabs/NP1Probe.prefab

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m_GameObject: {fileID: 4368194536080577051}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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Assets/Prefabs/NP2.4Probe.prefab

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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8943063119080654577}
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -10, z: -6.6}
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m_LocalPosition: {x: -5.7, y: -14, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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Assets/Prefabs/NP2Probe.prefab

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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4456597164778458636}
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -10, z: -6.6}
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m_LocalPosition: {x: -5.7, y: -14, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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