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fix: Update Ephys Link (#688)
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4 files changed

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-3
lines changed

4 files changed

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Assets/Scripts/Pinpoint/UI/EphysLinkSettings/EphysLinkSettings.cs

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@@ -20,7 +20,7 @@ public class EphysLinkSettings : MonoBehaviour
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{
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#region Constants
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private const string EPHYS_LINK_EXE_NAME = "EphysLink-v1.3.0b2.exe";
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private const string EPHYS_LINK_EXE_NAME = "EphysLink-v1.3.0.exe";
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private static string EphysLinkExePath =>
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Path.Combine(Application.streamingAssetsPath, EPHYS_LINK_EXE_NAME);
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Assets/StreamingAssets/EphysLink-v1.3.0b2.exe.meta renamed to Assets/StreamingAssets/EphysLink-v1.3.0.exe.meta

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ProjectSettings/ProjectSettings.asset

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@@ -139,7 +139,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.1.6
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bundleVersion: 1.1.7
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preloadedAssets:
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- {fileID: 11400000, guid: 6057f25234ce83a4bbb3ae618a501907, type: 2}
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metroInputSource: 0

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