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Assets/BuildConfig_WebGL.buildconfiguration

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"$type": "Unity.Build.Classic.ClassicBuildProfile, Unity.Build.Classic",
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"$version": 1,
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"Platform": "WebGL",
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"Configuration": 2
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"Configuration": 3
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},
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{
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"$type": "Unity.Build.Common.SceneList, Unity.Build",

Assets/Resources/PerformanceTestRunInfo.json

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{
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"TestSuite": "",
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"Date": 1667951870819,
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"Date": 1668148431388,
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"Player": {
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"Development": false,
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"ScreenWidth": 0,
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"Vsync": 0,
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"AntiAliasing": 0,
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"Batchmode": false,
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"RenderThreadingMode": "GraphicsJobs",
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"RenderThreadingMode": "MultiThreaded",
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"GpuSkinning": true,
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"Platform": "",
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"ColorSpace": "",
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"ScriptingBackend": "IL2CPP",
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"AndroidTargetSdkVersion": "AndroidApiLevelAuto",
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"AndroidBuildSystem": "Gradle",
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"BuildTarget": "StandaloneWindows64",
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"BuildTarget": "WebGL",
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"StereoRenderingPath": "MultiPass"
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},
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"Hardware": {

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