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Doc: Remove explicit CPU requirements
- Mainstream single-core CPUs haven't been a thing for well over a decade. - Intel CPUs without SSE2 instructions haven't been a thing for well over two decades. - VirtualGL has supported AArch64 CPUs on Linux servers and clients since 2021 (v3.0), and libjpeg-turbo has performed optimally on such CPUs since 2020 (v2.1 beta1.) - There is no need to specify Mac CPU requirements, since VirtualGL supports all CPUs that Apple currently supports.
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doc/index.html

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<head>
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<meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
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<meta name="language" content="en">
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<meta name="date" content="2026-01-08T11:36:47">
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<meta name="date" content="2026-01-08T12:36:40">
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<meta name="generator" content="deplate.rb 0.8.5">
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<title>User&rsquo;s Guide for VirtualGL 3.1.4</title>
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<link rel="start" href="index.html" title="Frontpage">
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<thead class="standard">
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<tr class="head ">
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<th class="head standard"></th>
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<th class="head standard">Server (x86)</th>
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<th class="head standard">Server (x86-64, AArch64)</th>
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<th class="head standard">Client (if using the VGL Transport)</th>
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</tr>
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</thead>
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<tr class="standard">
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<td class="high standard">Recommended CPU</td>
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<td class="standard"><ul class="Itemize"><li class="Itemize-0">
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For optimal performance, the CPU should support SSE2 extensions.
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</li>
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<li class="Itemize-0">
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Dual processors or dual cores recommended
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</li></ul></td>
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<td class="standard">Dual processors or dual cores recommended</td>
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<td class="standard">For optimal performance, the CPU should support SSE2 extensions.</td>
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</tr>
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<tr class="standard">
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<td class="high standard">Graphics</td>
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<td class="standard" colspan="2">AMD or nVidia GPU <ul class="Itemize"><li class="Itemize-0">
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<td class="standard">AMD or nVidia GPU <ul class="Itemize"><li class="Itemize-0">
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For optimal performance, particularly with multiple simultaneous users,
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a professional-grade GPU such as the AMD Radeon Pro or nVidia Quadro is
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recommended.
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</tr>
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<tr class="standard">
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<td class="high standard">O/S</td>
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<td class="standard" colspan="3">VirtualGL should work with a variety of Linux distributions, <span class="remote"><a href="http://www.freebsd.org" class="remote">FreeBSD</a></span><a name="idx007"></a>, and <span class="remote"><a href="http://www.oracle.com/us/products/servers-storage/solaris" class="remote">Solaris</a></span><a name="idx008"></a>, but currently-supported versions of <span class="remote"><a href="http://www.redhat.com/products/enterprise-linux/" class="remote">Red Hat Enterprise Linux</a></span><a name="idx009"></a> and its derivatives, <span class="remote"><a href="http://www.ubuntu.com" class="remote">Ubuntu</a></span><a name="idx0010"></a> LTS, and <span class="remote"><a href="http://www.suse.com" class="remote">SuSE</a></span><a name="idx0011"></a> Linux Enterprise tend to receive the most attention from the VirtualGL community.</td>
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<td class="standard" colspan="2">VirtualGL should work with a variety of Linux distributions, <span class="remote"><a href="http://www.freebsd.org" class="remote">FreeBSD</a></span><a name="idx007"></a>, and <span class="remote"><a href="http://www.oracle.com/us/products/servers-storage/solaris" class="remote">Solaris</a></span><a name="idx008"></a>, but currently-supported versions of <span class="remote"><a href="http://www.redhat.com/products/enterprise-linux/" class="remote">Red Hat Enterprise Linux</a></span><a name="idx009"></a> and its derivatives, <span class="remote"><a href="http://www.ubuntu.com" class="remote">Ubuntu</a></span><a name="idx0010"></a> LTS, and <span class="remote"><a href="http://www.suse.com" class="remote">SuSE</a></span><a name="idx0011"></a> Linux Enterprise tend to receive the most attention from the VirtualGL community.</td>
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</tr>
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<tr class="standard">
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<td class="high standard">Other Software</td>
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<td class="standard" colspan="3">X server configured to export True Color (24-bit or 32-bit) visuals</td>
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<td class="standard" colspan="2">X server configured to export True Color (24-bit or 32-bit) visuals</td>
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</tr>
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</table>
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</div>
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<th class="head standard">Client (if using the VGL Transport)</th>
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</tr>
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</thead>
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<tr class="standard">
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<td class="high standard">CPU</td>
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<td class="standard">64-bit Intel or Apple silicon required</td>
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</tr>
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<tr class="standard">
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<td class="high standard">O/S</td>
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<td class="standard">OS X/macOS 10.9 &ldquo;Mavericks&rdquo; or later (Intel); macOS 11 &ldquo;Big Sur&rdquo; or later (Apple silicon)</td>
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<th class="head standard">Client (if using the VGL Transport)</th>
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</tr>
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</thead>
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<tr class="standard">
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<td class="high standard">Recommended CPU</td>
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<td class="standard">For optimal performance, the CPU should support SSE2 extensions.</td>
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</tr>
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<tr class="standard">
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<td class="high standard">Graphics</td>
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<td class="standard">Any graphics adapter with decent 2D performance</td>

doc/sysreq.txt

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** Linux and Other Un*x Operating Systems
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{anchor: Linux_Requirements}
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|| || Server (x86) || Server (x86-64, AArch64) \
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|| Client (if using the VGL Transport) ||
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| Recommended CPU \
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| {list type=ul: \
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{item:For optimal performance, the CPU should support SSE2 \
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extensions.} \
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{item:Dual processors or dual cores recommended}} \
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| Dual processors or dual cores recommended \
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| For optimal performance, the CPU should support SSE2 extensions. \
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|
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|| || Server (x86-64, AArch64) || Client (if using the VGL Transport) ||
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| Graphics \
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| AMD or nVidia GPU \
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{list type=ul: \
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{item:Install the AMD or nVidia proprietary drivers. Open source \
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drivers for these GPUs do not always provide full 3D acceleration, \
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and some of those drivers are not fully compatible with VirtualGL.}} \
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| < \
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| Any graphics adapter with decent 2D performance \
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{list type=ul: \
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{item:If using a 3D graphics adapter (GPU), install the vendor drivers \
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[[http://www.suse.com][SuSE]] Linux Enterprise tend to receive the most \
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attention from the VirtualGL community. \
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| < \
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| < \
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|
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| Other Software \
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| X server configured to export True Color (24-bit or 32-bit) visuals \
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| < \
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| < \
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|
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#OPT: hiCol=first
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** Mac
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|| || Client (if using the VGL Transport) ||
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| CPU \
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| 64-bit Intel or Apple silicon required \
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|
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| O/S \
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| OS X/macOS 10.9 "Mavericks" or later (Intel); macOS 11 "Big Sur" or later \
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(Apple silicon) \
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** Windows
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|| || Client (if using the VGL Transport) ||
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| Recommended CPU \
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| For optimal performance, the CPU should support SSE2 extensions. \
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|
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| Graphics \
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| Any graphics adapter with decent 2D performance \
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|

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