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@@ -53,6 +66,16 @@ public override void OnInspectorGUI()
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}
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}
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EditorGUI.BeginDisabledGroup(!HasData);
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if(GUILayout.Button("Populate Hardware")){
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if(EditorUtility.DisplayDialog("Mission Pinball Framework","This will clear all linked switches, coils and lamps and re-populate them. You sure you want to do that?","Yes","No")){
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