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1 | 1 | <Project Sdk="Microsoft.NET.Sdk">
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2 |
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3 | 2 | <PropertyGroup>
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4 | 3 | <TargetFramework>netstandard2.1</TargetFramework>
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5 |
| - <LangVersion>8</LangVersion> |
6 | 4 | <AssemblyVersion>0.1.0.0</AssemblyVersion>
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7 | 5 | <AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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8 | 6 | <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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| 7 | + <LangVersion>9.0</LangVersion> |
9 | 8 | </PropertyGroup>
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10 |
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11 | 9 | <PropertyGroup Condition="'$(RuntimeIdentifier)' == ''">
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12 | 10 | <RuntimeIdentifier Condition="$([MSBuild]::IsOSPlatform('Windows')) And '$(PlatformTarget)' != 'x86'">win-x64</RuntimeIdentifier>
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13 | 11 | <RuntimeIdentifier Condition="$([MSBuild]::IsOSPlatform('Windows')) And '$(PlatformTarget)' == 'x86'">win-x86</RuntimeIdentifier>
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14 | 12 | <RuntimeIdentifier Condition="$([MSBuild]::IsOSPlatform('OSX'))">osx-x64</RuntimeIdentifier>
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15 | 13 | <RuntimeIdentifier Condition="$([MSBuild]::IsOSPlatform('Linux'))">linux-x64</RuntimeIdentifier>
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16 | 14 | </PropertyGroup>
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17 |
| - |
18 | 15 | <ItemGroup>
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19 | 16 | <PackageReference Include="PinMame" Version="0.1.0-preview.47" />
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20 |
| - <PackageReference Include="PinMame.Native" Version="3.4.0-preview.316" /> |
21 |
| - <PackageReference Include="VisualPinball.Engine" Version="0.0.1-preview.73" /> |
| 17 | + <PackageReference Include="PinMame.Native" Version="3.4.0-preview.322" /> |
| 18 | + <PackageReference Include="VisualPinball.Engine" Version="0.0.1-preview.75" /> |
22 | 19 | <!-- Uncomment when doing local dev -->
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23 | 20 | <!--
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24 | 21 | <Reference Include="VisualPinball.Engine">
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25 | 22 | <HintPath>..\..\VisualPinball.Engine\VisualPinball.Engine\.bin\Release\netstandard2.1\VisualPinball.Engine.dll</HintPath>
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26 | 23 | </Reference>
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27 | 24 | -->
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28 | 25 | </ItemGroup>
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29 |
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30 | 26 | <Target Name="PluginsDeploy" AfterTargets="AfterBuild">
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31 | 27 | <ItemGroup>
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32 | 28 | <Plugins Include="$(OutDir)$(AssemblyName).dll" />
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33 | 29 | <Plugins Include="$(OutDir)PinMame.dll" />
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34 |
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35 | 30 | <Plugins Include="$(NuGetPackageRoot)\pinmame.native.$(RuntimeIdentifier)\3.4.0-preview.316\runtimes\$(RuntimeIdentifier)\native\*" />
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36 | 31 | </ItemGroup>
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37 | 32 | <Message Text="PluginsDeploy: @(Plugins)" />
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38 | 33 | <Copy SourceFiles="@(Plugins)" DestinationFolder="..\VisualPinball.Engine.PinMAME.Unity\Plugins\$(RuntimeIdentifier)" SkipUnchangedFiles="true" />
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39 | 34 | </Target>
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40 |
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41 | 35 | </Project>
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