@@ -59,19 +59,19 @@ public class PinMameGamelogicEngine : MonoBehaviour, IGamelogicEngine
5959 [ Tooltip ( "Disable audio" ) ]
6060 public bool DisableAudio ;
6161
62- public GamelogicEngineSwitch [ ] AvailableSwitches {
62+ public GamelogicEngineSwitch [ ] RequestedSwitches {
6363 get {
6464 UpdateCaches ( ) ;
6565 return _game ? . AvailableSwitches ?? Array . Empty < GamelogicEngineSwitch > ( ) ;
6666 }
6767 }
68- public GamelogicEngineCoil [ ] AvailableCoils {
68+ public GamelogicEngineCoil [ ] RequestedCoils {
6969 get {
7070 UpdateCaches ( ) ;
7171 return _coils . Values . ToArray ( ) ;
7272 }
7373 }
74- public GamelogicEngineLamp [ ] AvailableLamps {
74+ public GamelogicEngineLamp [ ] RequestedLamps {
7575 get {
7676 UpdateCaches ( ) ;
7777 return _lamps . Values . ToArray ( ) ;
@@ -85,7 +85,7 @@ public GamelogicEngineLamp[] AvailableLamps {
8585 public event EventHandler < LampEventArgs > OnLampChanged ;
8686 public event EventHandler < LampsEventArgs > OnLampsChanged ;
8787 public event EventHandler < LampColorEventArgs > OnLampColorChanged ;
88- public event EventHandler < AvailableDisplays > OnDisplaysAvailable ;
88+ public event EventHandler < RequestedDisplays > OnDisplaysRequested ;
8989 public event EventHandler < DisplayFrameData > OnDisplayFrame ;
9090 public event EventHandler < EventArgs > OnStarted ;
9191
@@ -177,7 +177,7 @@ public void OnInit(Player player, TableApi tableApi, BallManager ballManager)
177177
178178 _pinMame . OnGameStarted += OnGameStarted ;
179179 _pinMame . OnGameEnded += OnGameEnded ;
180- _pinMame . OnDisplayAvailable += OnDisplayAvailable ;
180+ _pinMame . OnDisplayAvailable += OnDisplayRequested ;
181181 _pinMame . OnDisplayUpdated += OnDisplayUpdated ;
182182
183183 if ( ! DisableAudio ) {
@@ -252,12 +252,12 @@ private void Update()
252252 }
253253 }
254254
255- private void OnDisplayAvailable ( int index , int displayCount , PinMameDisplayLayout displayLayout )
255+ private void OnDisplayRequested ( int index , int displayCount , PinMameDisplayLayout displayLayout )
256256 {
257257 if ( displayLayout . IsDmd ) {
258258 lock ( _dispatchQueue ) {
259259 _dispatchQueue . Enqueue ( ( ) =>
260- OnDisplaysAvailable ? . Invoke ( this , new AvailableDisplays (
260+ OnDisplaysRequested ? . Invoke ( this , new RequestedDisplays (
261261 new DisplayConfig ( $ "{ DmdPrefix } { index } ", displayLayout . Width , displayLayout . Height ) ) ) ) ;
262262 }
263263
@@ -267,7 +267,7 @@ private void OnDisplayAvailable(int index, int displayCount, PinMameDisplayLayou
267267 } else {
268268 lock ( _dispatchQueue ) {
269269 _dispatchQueue . Enqueue ( ( ) =>
270- OnDisplaysAvailable ? . Invoke ( this , new AvailableDisplays (
270+ OnDisplaysRequested ? . Invoke ( this , new RequestedDisplays (
271271 new DisplayConfig ( $ "{ SegDispPrefix } { index } ", displayLayout . Length , 1 ) ) ) ) ;
272272 }
273273
@@ -562,7 +562,7 @@ public void StopGame()
562562 _pinMame . StopGame ( ) ;
563563 _pinMame . OnGameStarted -= OnGameStarted ;
564564 _pinMame . OnGameEnded -= OnGameEnded ;
565- _pinMame . OnDisplayAvailable -= OnDisplayAvailable ;
565+ _pinMame . OnDisplayAvailable -= OnDisplayRequested ;
566566 _pinMame . OnDisplayUpdated -= OnDisplayUpdated ;
567567
568568 if ( ! DisableAudio )
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