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VisualPinball.Engine.PinMAME.Unity/README.md
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+# Visual Pinball Engine - PinMAME Gamelogic Engine
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+*Enables PinMAME to drive VPE*
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+
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+## Setup
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+Add this to your Unity project via the package manager. When using a scoped
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+registry, use `org.visualpinball.engine.pinmame`.
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+## Usage
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+This package adds a new Gamelogic Engine called *PinMAME*.
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+Just add the component to your table and wire up the switches, coils, lights
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+and DMD.
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+## Developer Setup
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+This UPM package gets build and published via CI. If you want to use it locally,
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+you'll need to open and compile the VS solution first, which will copy the
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+necessary binaries to the Unity package folder.
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+## License
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+[MIT](../LICENSE)
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