@@ -43,9 +43,49 @@ public class FlashGordon : Bally
4343 } ;
4444
4545 protected override GamelogicEngineSwitch [ ] Switches { get ; } = {
46+ new GamelogicEngineSwitch ( "01" ) { Description = "2 Left & Right R.O. Buttons" } ,
47+ new GamelogicEngineSwitch ( "02" ) { Description = "3 Shooter Lane R.O. Buttons" } ,
48+ new GamelogicEngineSwitch ( "03" ) { Description = "Top Single Drop Target" } ,
49+ new GamelogicEngineSwitch ( "04" ) { Description = "Shooter Lane Rollover" } ,
50+ new GamelogicEngineSwitch ( "05" ) { Description = "Drop Target 50 Point Reb. (2)" } ,
51+ new GamelogicEngineSwitch ( "06" ) { Description = "Credit Button" } ,
52+ new GamelogicEngineSwitch ( "07" ) { Description = "Tilt (3)" } ,
53+ new GamelogicEngineSwitch ( "08" ) { Description = "Outhole" } ,
54+ new GamelogicEngineSwitch ( "09" ) { Description = "Coin III (right)" } ,
55+ new GamelogicEngineSwitch ( "10" ) { Description = "Coin I (left)" } ,
56+ new GamelogicEngineSwitch ( "11" ) { Description = "Coin II (middle)" } ,
57+ new GamelogicEngineSwitch ( "12" ) { Description = "Lower Right Side Target" } ,
58+ new GamelogicEngineSwitch ( "13" ) { Description = "Flip Feed Lane (right)" } ,
59+ new GamelogicEngineSwitch ( "14" ) { Description = "Flip Feed Lane (left)" } ,
60+ new GamelogicEngineSwitch ( "15" ) { Description = "Upper Right Side Target" } ,
61+ new GamelogicEngineSwitch ( "16" ) { Description = "Slam (2)" } ,
62+ new GamelogicEngineSwitch ( "17" ) { Description = "4 Drop Target A (bottom)" } ,
63+ new GamelogicEngineSwitch ( "18" ) { Description = "4 Drop Target B" } ,
64+ new GamelogicEngineSwitch ( "19" ) { Description = "4 Drop Target C" } ,
65+ new GamelogicEngineSwitch ( "20" ) { Description = "4 Drop Target D (top)" } ,
66+ new GamelogicEngineSwitch ( "21" ) { Description = "1 Drop Target (top)" } ,
67+ new GamelogicEngineSwitch ( "22" ) { Description = "2 Drop Target (middle)" } ,
68+ new GamelogicEngineSwitch ( "23" ) { Description = "3 Drop Target (bottom)" } ,
69+ new GamelogicEngineSwitch ( "24" ) { Description = "Top Target" } ,
70+ new GamelogicEngineSwitch ( "25" ) { Description = "1st Inline Drop Target" } ,
71+ new GamelogicEngineSwitch ( "26" ) { Description = "2nd Inline Drop Target" } ,
72+ new GamelogicEngineSwitch ( "27" ) { Description = "3rd Inline Drop Target" } ,
73+ new GamelogicEngineSwitch ( "28" ) { Description = "Inline Back Target" } ,
74+ new GamelogicEngineSwitch ( "29" ) { Description = "10 Point Rebound (2)" } ,
75+ new GamelogicEngineSwitch ( "30" ) { Description = "Saucer" } ,
76+ new GamelogicEngineSwitch ( "31" ) { Description = "Right Outlane" } ,
77+ new GamelogicEngineSwitch ( "32" ) { Description = "Left Outlane" } ,
78+ new GamelogicEngineSwitch ( "33" ) { Description = "Right Spinner" } ,
79+ new GamelogicEngineSwitch ( "34" ) { Description = "Left Spinner" } ,
80+ new GamelogicEngineSwitch ( "35" ) { Description = "Right Slingshot" } ,
81+ new GamelogicEngineSwitch ( "36" ) { Description = "Left Slingshot" } ,
82+ new GamelogicEngineSwitch ( "37" ) { Description = "Top Thumper Bumper" } ,
83+ new GamelogicEngineSwitch ( "39" ) { Description = "Right Thumper Bumper" } ,
84+ new GamelogicEngineSwitch ( "40" ) { Description = "Left Thumper Bumper" } ,
4685 } ;
4786
4887 public override GamelogicEngineLamp [ ] AvailableLamps { get ; } = {
88+
4989 } ;
5090
5191 protected override GamelogicEngineCoil [ ] GameCoils { get ; } = {
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