@@ -43,9 +43,49 @@ public class FlashGordon : Bally
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} ;
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protected override GamelogicEngineSwitch [ ] Switches { get ; } = {
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+ new GamelogicEngineSwitch ( "01" ) { Description = "2 Left & Right R.O. Buttons" } ,
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+ new GamelogicEngineSwitch ( "02" ) { Description = "3 Shooter Lane R.O. Buttons" } ,
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+ new GamelogicEngineSwitch ( "03" ) { Description = "Top Single Drop Target" } ,
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+ new GamelogicEngineSwitch ( "04" ) { Description = "Shooter Lane Rollover" } ,
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+ new GamelogicEngineSwitch ( "05" ) { Description = "Drop Target 50 Point Reb. (2)" } ,
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+ new GamelogicEngineSwitch ( "06" ) { Description = "Credit Button" } ,
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+ new GamelogicEngineSwitch ( "07" ) { Description = "Tilt (3)" } ,
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+ new GamelogicEngineSwitch ( "08" ) { Description = "Outhole" } ,
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+ new GamelogicEngineSwitch ( "09" ) { Description = "Coin III (right)" } ,
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+ new GamelogicEngineSwitch ( "10" ) { Description = "Coin I (left)" } ,
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+ new GamelogicEngineSwitch ( "11" ) { Description = "Coin II (middle)" } ,
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+ new GamelogicEngineSwitch ( "12" ) { Description = "Lower Right Side Target" } ,
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+ new GamelogicEngineSwitch ( "13" ) { Description = "Flip Feed Lane (right)" } ,
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+ new GamelogicEngineSwitch ( "14" ) { Description = "Flip Feed Lane (left)" } ,
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+ new GamelogicEngineSwitch ( "15" ) { Description = "Upper Right Side Target" } ,
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+ new GamelogicEngineSwitch ( "16" ) { Description = "Slam (2)" } ,
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+ new GamelogicEngineSwitch ( "17" ) { Description = "4 Drop Target A (bottom)" } ,
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+ new GamelogicEngineSwitch ( "18" ) { Description = "4 Drop Target B" } ,
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+ new GamelogicEngineSwitch ( "19" ) { Description = "4 Drop Target C" } ,
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+ new GamelogicEngineSwitch ( "20" ) { Description = "4 Drop Target D (top)" } ,
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+ new GamelogicEngineSwitch ( "21" ) { Description = "1 Drop Target (top)" } ,
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+ new GamelogicEngineSwitch ( "22" ) { Description = "2 Drop Target (middle)" } ,
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+ new GamelogicEngineSwitch ( "23" ) { Description = "3 Drop Target (bottom)" } ,
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+ new GamelogicEngineSwitch ( "24" ) { Description = "Top Target" } ,
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+ new GamelogicEngineSwitch ( "25" ) { Description = "1st Inline Drop Target" } ,
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+ new GamelogicEngineSwitch ( "26" ) { Description = "2nd Inline Drop Target" } ,
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+ new GamelogicEngineSwitch ( "27" ) { Description = "3rd Inline Drop Target" } ,
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+ new GamelogicEngineSwitch ( "28" ) { Description = "Inline Back Target" } ,
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+ new GamelogicEngineSwitch ( "29" ) { Description = "10 Point Rebound (2)" } ,
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+ new GamelogicEngineSwitch ( "30" ) { Description = "Saucer" } ,
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+ new GamelogicEngineSwitch ( "31" ) { Description = "Right Outlane" } ,
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+ new GamelogicEngineSwitch ( "32" ) { Description = "Left Outlane" } ,
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+ new GamelogicEngineSwitch ( "33" ) { Description = "Right Spinner" } ,
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+ new GamelogicEngineSwitch ( "34" ) { Description = "Left Spinner" } ,
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+ new GamelogicEngineSwitch ( "35" ) { Description = "Right Slingshot" } ,
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+ new GamelogicEngineSwitch ( "36" ) { Description = "Left Slingshot" } ,
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+ new GamelogicEngineSwitch ( "37" ) { Description = "Top Thumper Bumper" } ,
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+ new GamelogicEngineSwitch ( "39" ) { Description = "Right Thumper Bumper" } ,
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+ new GamelogicEngineSwitch ( "40" ) { Description = "Left Thumper Bumper" } ,
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} ;
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public override GamelogicEngineLamp [ ] AvailableLamps { get ; } = {
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+
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} ;
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protected override GamelogicEngineCoil [ ] GameCoils { get ; } = {
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