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VisualPinball.Engine.PinMAME.Unity
VisualPinball.Engine.PinMAME Expand file tree Collapse file tree 2 files changed +5
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" PinMAME"
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],
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"unity" : " 2021.2" ,
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- "unityRelease" : " 7f1 " ,
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+ "unityRelease" : " 14f1 " ,
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"dependencies" : {
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- "org.visualpinball.engine.unity" : " 0.0.1-preview.84 "
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+ "org.visualpinball.engine.unity" : " 0.0.1-preview.95 "
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},
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"author" :
" freezy <[email protected] >" ,
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"contributors" : [
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<ItemGroup >
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<PackageReference Include =" PinMame" Version =" 0.2.0-preview.6" />
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<PackageReference Include =" PinMame.Native" Version =" 3.5.0-preview.41" />
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+ <PackageReference Include =" VisualPinball.Engine" Version =" 0.0.1-preview.95" />
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- <!-- Fix this before release! -->
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- <!-- <PackageReference Include="VisualPinball.Engine" Version="0.0.1-preview.94" /> -->
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<!-- Uncomment when doing local dev -->
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-
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+ <!--
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<Reference Include="VisualPinball.Engine">
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<HintPath>..\..\VisualPinball.Engine\VisualPinball.Engine\.bin\Release\netstandard2.1\VisualPinball.Engine.dll</HintPath>
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</Reference>
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-
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+ -->
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</ItemGroup >
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<Target Name =" PluginsDeploy" AfterTargets =" AfterBuild" >
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<ItemGroup Condition =" '$(RuntimeIdentifier)' != 'ios-arm64' And '$(RuntimeIdentifier)' != 'android-arm64-v8a'" >
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