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1 | | -// Visual Pinball Engine |
2 | | -// Copyright (C) 2021 freezy and VPE Team |
3 | | -// |
4 | | -// This program is free software: you can redistribute it and/or modify |
5 | | -// it under the terms of the GNU General Public License as published by |
6 | | -// the Free Software Foundation, either version 3 of the License, or |
7 | | -// (at your option) any later version. |
8 | | -// |
9 | | -// This program is distributed in the hope that it will be useful, |
10 | | -// but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | | -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | | -// GNU General Public License for more details. |
13 | | -// |
14 | | -// You should have received a copy of the GNU General Public License |
15 | | -// along with this program. If not, see <https://www.gnu.org/licenses/>. |
16 | | - |
17 | | -// ReSharper disable UnusedType.Global |
18 | | - |
19 | | -using UnityEngine; |
20 | | -using VisualPinball.Unity.Editor; |
21 | | - |
22 | | -namespace VisualPinball.Engine.PinMAME.Editor |
23 | | -{ |
24 | | - public class PinMameIcons : IIconLookup |
25 | | - { |
26 | | - public Texture2D Lookup<T>(T mb, IconSize size = IconSize.Large, IconColor color = IconColor.Gray) where T : class |
27 | | - { |
28 | | - return mb switch { |
29 | | - PinMameMechComponent _ => Icons.MechPinMame(size, color), |
30 | | - _ => null |
31 | | - }; |
32 | | - } |
33 | | - |
34 | | - public void DisableGizmoIcons() |
35 | | - { |
36 | | - Icons.DisableGizmo<PinMameMechComponent>(); |
37 | | - } |
38 | | - } |
39 | | -} |
| 1 | +// Visual Pinball Engine |
| 2 | +// Copyright (C) 2021 freezy and VPE Team |
| 3 | +// |
| 4 | +// This program is free software: you can redistribute it and/or modify |
| 5 | +// it under the terms of the GNU General Public License as published by |
| 6 | +// the Free Software Foundation, either version 3 of the License, or |
| 7 | +// (at your option) any later version. |
| 8 | +// |
| 9 | +// This program is distributed in the hope that it will be useful, |
| 10 | +// but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | +// GNU General Public License for more details. |
| 13 | +// |
| 14 | +// You should have received a copy of the GNU General Public License |
| 15 | +// along with this program. If not, see <https://www.gnu.org/licenses/>. |
| 16 | + |
| 17 | +// ReSharper disable UnusedType.Global |
| 18 | + |
| 19 | +using UnityEngine; |
| 20 | +using VisualPinball.Unity.Editor; |
| 21 | + |
| 22 | +namespace VisualPinball.Engine.PinMAME.Editor |
| 23 | +{ |
| 24 | + public class PinMameIcons : IIconLookup |
| 25 | + { |
| 26 | + public Texture2D Lookup<T>(T mb, IconSize size = IconSize.Large, IconColor color = IconColor.Gray) where T : class |
| 27 | + { |
| 28 | + return mb switch { |
| 29 | + PinMameMechComponent _ => Icons.MechPinMame(size, color), |
| 30 | + _ => null |
| 31 | + }; |
| 32 | + } |
| 33 | + |
| 34 | + public void DisableGizmoIcons() |
| 35 | + { |
| 36 | + Icons.DisableGizmo<PinMameMechComponent>(); |
| 37 | + } |
| 38 | + } |
| 39 | +} |
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