@@ -174,11 +174,11 @@ public class Terminator2 : Wpc
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new GamelogicEngineLamp ( "87" ) { Description = "Top Lane Center" } ,
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new GamelogicEngineLamp ( "88" ) { Description = "Top Lane Right" } ,
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- new GamelogicEngineLamp ( "0" ) { Description = "GI: Top Insert" , Source = LampSource . GI } ,
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- new GamelogicEngineLamp ( "1" ) { Description = "GI: Bottom Insert" , Source = LampSource . GI } ,
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- new GamelogicEngineLamp ( "2" ) { Description = "GI: Right Playfield" , Source = LampSource . GI } ,
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- new GamelogicEngineLamp ( "3" ) { Description = "GI: CPU String" , Source = LampSource . GI } ,
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- new GamelogicEngineLamp ( "4" ) { Description = "GI: Left Playfield" , Source = LampSource . GI } ,
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+ new GamelogicEngineLamp ( "0" ) { Description = "GI: Top Insert" , Source = LampSource . GI , FadingSteps = 8 } ,
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+ new GamelogicEngineLamp ( "1" ) { Description = "GI: Bottom Insert" , Source = LampSource . GI , FadingSteps = 8 } ,
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+ new GamelogicEngineLamp ( "2" ) { Description = "GI: Right Playfield" , Source = LampSource . GI , FadingSteps = 8 } ,
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+ new GamelogicEngineLamp ( "3" ) { Description = "GI: CPU String" , Source = LampSource . GI , FadingSteps = 8 } ,
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+ new GamelogicEngineLamp ( "4" ) { Description = "GI: Left Playfield" , Source = LampSource . GI , FadingSteps = 8 } ,
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} ;
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protected override GamelogicEngineCoil [ ] GameCoils { get ; } = {
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