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1 parent 4203539 commit 7540725Copy full SHA for 7540725
Editor/BlueprintProjector.cs
@@ -59,9 +59,9 @@ private static void CreateBlueprintProjector()
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}
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if (ta == null) {
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EditorUtility.DisplayDialog(
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- "Visual Pinball Layouts",
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- "Layouts added. You can switch between them using the drop down in the top right corner of the editor.",
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- "Got it!");
+ "Blueprint Projector",
+ "No table found in scene. The blueprint projector only works with a table.",
+ "Close");
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return;
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