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Change references of hit target mesh to proper mesh and material.
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Assets/Resources/Prefabs/Hit Target - Round.prefab

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ PrefabInstance:
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- target: {fileID: 16544014384142367, guid: 313dc9c361c72b345b864a1922011792, type: 3}
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propertyPath: m_Materials.Array.data[0]
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value:
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objectReference: {fileID: 2100000, guid: c40cef1f81c71c7448e394a97753b115, type: 2}
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objectReference: {fileID: 2100000, guid: 59b552d71385be046b0c69134162dc42, type: 2}
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- target: {fileID: 4811490838886355864, guid: 313dc9c361c72b345b864a1922011792, type: 3}
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propertyPath: m_Name
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value: Hit Target - Round
@@ -62,6 +62,6 @@ PrefabInstance:
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- target: {fileID: 8307013672536159350, guid: 313dc9c361c72b345b864a1922011792, type: 3}
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propertyPath: m_Mesh
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value:
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objectReference: {fileID: 4300000, guid: 5b08648d5159dcc438cd3b66f9547c5a, type: 2}
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objectReference: {fileID: -7373221694247127110, guid: 378c7c8cc890b3345be6fe1ce54c0c60, type: 3}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 313dc9c361c72b345b864a1922011792, type: 3}

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