Skip to content

Commit b835472

Browse files
committed
Added screw prefabs.
Added screw prefabs.
1 parent ae2181d commit b835472

9 files changed

+628
-0
lines changed

Assets/Resources/Prefabs/Hardware.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 169 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,169 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &112397749973923615
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 4187640402176810017}
12+
- component: {fileID: 3188041359367433836}
13+
- component: {fileID: 4763456565540057689}
14+
m_Layer: 0
15+
m_Name: ThreadedPost
16+
m_TagString: Untagged
17+
m_Icon: {fileID: 0}
18+
m_NavMeshLayer: 0
19+
m_StaticEditorFlags: 0
20+
m_IsActive: 1
21+
--- !u!4 &4187640402176810017
22+
Transform:
23+
m_ObjectHideFlags: 0
24+
m_CorrespondingSourceObject: {fileID: 0}
25+
m_PrefabInstance: {fileID: 0}
26+
m_PrefabAsset: {fileID: 0}
27+
m_GameObject: {fileID: 112397749973923615}
28+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
29+
m_LocalPosition: {x: 0, y: 0, z: 0}
30+
m_LocalScale: {x: 1, y: 1, z: 1}
31+
m_ConstrainProportionsScale: 0
32+
m_Children: []
33+
m_Father: {fileID: 3835276040776118200}
34+
m_RootOrder: 0
35+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
36+
--- !u!33 &3188041359367433836
37+
MeshFilter:
38+
m_ObjectHideFlags: 0
39+
m_CorrespondingSourceObject: {fileID: 0}
40+
m_PrefabInstance: {fileID: 0}
41+
m_PrefabAsset: {fileID: 0}
42+
m_GameObject: {fileID: 112397749973923615}
43+
m_Mesh: {fileID: -5206947183955856037, guid: 0cee23828c16bb34c8dd7d4241ec1231, type: 3}
44+
--- !u!23 &4763456565540057689
45+
MeshRenderer:
46+
m_ObjectHideFlags: 0
47+
m_CorrespondingSourceObject: {fileID: 0}
48+
m_PrefabInstance: {fileID: 0}
49+
m_PrefabAsset: {fileID: 0}
50+
m_GameObject: {fileID: 112397749973923615}
51+
m_Enabled: 1
52+
m_CastShadows: 1
53+
m_ReceiveShadows: 1
54+
m_DynamicOccludee: 1
55+
m_StaticShadowCaster: 0
56+
m_MotionVectors: 1
57+
m_LightProbeUsage: 1
58+
m_ReflectionProbeUsage: 1
59+
m_RayTracingMode: 2
60+
m_RayTraceProcedural: 0
61+
m_RenderingLayerMask: 257
62+
m_RendererPriority: 0
63+
m_Materials:
64+
- {fileID: 2100000, guid: f63d9e6d8b5ddb84b855d356ff79c6fa, type: 2}
65+
m_StaticBatchInfo:
66+
firstSubMesh: 0
67+
subMeshCount: 0
68+
m_StaticBatchRoot: {fileID: 0}
69+
m_ProbeAnchor: {fileID: 0}
70+
m_LightProbeVolumeOverride: {fileID: 0}
71+
m_ScaleInLightmap: 1
72+
m_ReceiveGI: 1
73+
m_PreserveUVs: 0
74+
m_IgnoreNormalsForChartDetection: 0
75+
m_ImportantGI: 0
76+
m_StitchLightmapSeams: 1
77+
m_SelectedEditorRenderState: 3
78+
m_MinimumChartSize: 4
79+
m_AutoUVMaxDistance: 0.5
80+
m_AutoUVMaxAngle: 89
81+
m_LightmapParameters: {fileID: 0}
82+
m_SortingLayerID: 0
83+
m_SortingLayer: 0
84+
m_SortingOrder: 0
85+
m_AdditionalVertexStreams: {fileID: 0}
86+
--- !u!1 &7379809962973484137
87+
GameObject:
88+
m_ObjectHideFlags: 0
89+
m_CorrespondingSourceObject: {fileID: 0}
90+
m_PrefabInstance: {fileID: 0}
91+
m_PrefabAsset: {fileID: 0}
92+
serializedVersion: 6
93+
m_Component:
94+
- component: {fileID: 3835276040776118200}
95+
- component: {fileID: 5160070995231694278}
96+
- component: {fileID: 1850145529250157170}
97+
m_Layer: 0
98+
m_Name: ScrewPhilips
99+
m_TagString: Untagged
100+
m_Icon: {fileID: 0}
101+
m_NavMeshLayer: 0
102+
m_StaticEditorFlags: 0
103+
m_IsActive: 1
104+
--- !u!4 &3835276040776118200
105+
Transform:
106+
m_ObjectHideFlags: 0
107+
m_CorrespondingSourceObject: {fileID: 0}
108+
m_PrefabInstance: {fileID: 0}
109+
m_PrefabAsset: {fileID: 0}
110+
m_GameObject: {fileID: 7379809962973484137}
111+
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
112+
m_LocalPosition: {x: 139.83, y: 1145.6, z: 55.2}
113+
m_LocalScale: {x: 800, y: 800, z: 800}
114+
m_ConstrainProportionsScale: 0
115+
m_Children:
116+
- {fileID: 4187640402176810017}
117+
m_Father: {fileID: 0}
118+
m_RootOrder: 0
119+
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
120+
--- !u!33 &5160070995231694278
121+
MeshFilter:
122+
m_ObjectHideFlags: 0
123+
m_CorrespondingSourceObject: {fileID: 0}
124+
m_PrefabInstance: {fileID: 0}
125+
m_PrefabAsset: {fileID: 0}
126+
m_GameObject: {fileID: 7379809962973484137}
127+
m_Mesh: {fileID: -7661254495679436826, guid: 0cee23828c16bb34c8dd7d4241ec1231, type: 3}
128+
--- !u!23 &1850145529250157170
129+
MeshRenderer:
130+
m_ObjectHideFlags: 0
131+
m_CorrespondingSourceObject: {fileID: 0}
132+
m_PrefabInstance: {fileID: 0}
133+
m_PrefabAsset: {fileID: 0}
134+
m_GameObject: {fileID: 7379809962973484137}
135+
m_Enabled: 1
136+
m_CastShadows: 1
137+
m_ReceiveShadows: 1
138+
m_DynamicOccludee: 1
139+
m_StaticShadowCaster: 0
140+
m_MotionVectors: 1
141+
m_LightProbeUsage: 1
142+
m_ReflectionProbeUsage: 1
143+
m_RayTracingMode: 2
144+
m_RayTraceProcedural: 0
145+
m_RenderingLayerMask: 257
146+
m_RendererPriority: 0
147+
m_Materials:
148+
- {fileID: 2100000, guid: f63d9e6d8b5ddb84b855d356ff79c6fa, type: 2}
149+
m_StaticBatchInfo:
150+
firstSubMesh: 0
151+
subMeshCount: 0
152+
m_StaticBatchRoot: {fileID: 0}
153+
m_ProbeAnchor: {fileID: 0}
154+
m_LightProbeVolumeOverride: {fileID: 0}
155+
m_ScaleInLightmap: 1
156+
m_ReceiveGI: 1
157+
m_PreserveUVs: 0
158+
m_IgnoreNormalsForChartDetection: 0
159+
m_ImportantGI: 0
160+
m_StitchLightmapSeams: 1
161+
m_SelectedEditorRenderState: 3
162+
m_MinimumChartSize: 4
163+
m_AutoUVMaxDistance: 0.5
164+
m_AutoUVMaxAngle: 89
165+
m_LightmapParameters: {fileID: 0}
166+
m_SortingLayerID: 0
167+
m_SortingLayer: 0
168+
m_SortingOrder: 0
169+
m_AdditionalVertexStreams: {fileID: 0}

Assets/Resources/Prefabs/Hardware/ScrewPhilips.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 169 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,169 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &2917804932285320036
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 8351842707378586813}
12+
- component: {fileID: 1772891693342822150}
13+
- component: {fileID: 6412267520149081563}
14+
m_Layer: 0
15+
m_Name: ThreadedPost_001
16+
m_TagString: Untagged
17+
m_Icon: {fileID: 0}
18+
m_NavMeshLayer: 0
19+
m_StaticEditorFlags: 0
20+
m_IsActive: 1
21+
--- !u!4 &8351842707378586813
22+
Transform:
23+
m_ObjectHideFlags: 0
24+
m_CorrespondingSourceObject: {fileID: 0}
25+
m_PrefabInstance: {fileID: 0}
26+
m_PrefabAsset: {fileID: 0}
27+
m_GameObject: {fileID: 2917804932285320036}
28+
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
29+
m_LocalPosition: {x: 0, y: 0, z: 0}
30+
m_LocalScale: {x: 1, y: 1, z: 1}
31+
m_ConstrainProportionsScale: 0
32+
m_Children: []
33+
m_Father: {fileID: 1631805780285482170}
34+
m_RootOrder: 0
35+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
36+
--- !u!33 &1772891693342822150
37+
MeshFilter:
38+
m_ObjectHideFlags: 0
39+
m_CorrespondingSourceObject: {fileID: 0}
40+
m_PrefabInstance: {fileID: 0}
41+
m_PrefabAsset: {fileID: 0}
42+
m_GameObject: {fileID: 2917804932285320036}
43+
m_Mesh: {fileID: -5206947183955856037, guid: 0cee23828c16bb34c8dd7d4241ec1231, type: 3}
44+
--- !u!23 &6412267520149081563
45+
MeshRenderer:
46+
m_ObjectHideFlags: 0
47+
m_CorrespondingSourceObject: {fileID: 0}
48+
m_PrefabInstance: {fileID: 0}
49+
m_PrefabAsset: {fileID: 0}
50+
m_GameObject: {fileID: 2917804932285320036}
51+
m_Enabled: 1
52+
m_CastShadows: 1
53+
m_ReceiveShadows: 1
54+
m_DynamicOccludee: 1
55+
m_StaticShadowCaster: 0
56+
m_MotionVectors: 1
57+
m_LightProbeUsage: 1
58+
m_ReflectionProbeUsage: 1
59+
m_RayTracingMode: 2
60+
m_RayTraceProcedural: 0
61+
m_RenderingLayerMask: 257
62+
m_RendererPriority: 0
63+
m_Materials:
64+
- {fileID: 2100000, guid: f63d9e6d8b5ddb84b855d356ff79c6fa, type: 2}
65+
m_StaticBatchInfo:
66+
firstSubMesh: 0
67+
subMeshCount: 0
68+
m_StaticBatchRoot: {fileID: 0}
69+
m_ProbeAnchor: {fileID: 0}
70+
m_LightProbeVolumeOverride: {fileID: 0}
71+
m_ScaleInLightmap: 1
72+
m_ReceiveGI: 1
73+
m_PreserveUVs: 0
74+
m_IgnoreNormalsForChartDetection: 0
75+
m_ImportantGI: 0
76+
m_StitchLightmapSeams: 1
77+
m_SelectedEditorRenderState: 3
78+
m_MinimumChartSize: 4
79+
m_AutoUVMaxDistance: 0.5
80+
m_AutoUVMaxAngle: 89
81+
m_LightmapParameters: {fileID: 0}
82+
m_SortingLayerID: 0
83+
m_SortingLayer: 0
84+
m_SortingOrder: 0
85+
m_AdditionalVertexStreams: {fileID: 0}
86+
--- !u!1 &4514319979229957293
87+
GameObject:
88+
m_ObjectHideFlags: 0
89+
m_CorrespondingSourceObject: {fileID: 0}
90+
m_PrefabInstance: {fileID: 0}
91+
m_PrefabAsset: {fileID: 0}
92+
serializedVersion: 6
93+
m_Component:
94+
- component: {fileID: 1631805780285482170}
95+
- component: {fileID: 3080656678620796732}
96+
- component: {fileID: 6921024274301366247}
97+
m_Layer: 0
98+
m_Name: ScrewPhilips_001
99+
m_TagString: Untagged
100+
m_Icon: {fileID: 0}
101+
m_NavMeshLayer: 0
102+
m_StaticEditorFlags: 0
103+
m_IsActive: 1
104+
--- !u!4 &1631805780285482170
105+
Transform:
106+
m_ObjectHideFlags: 0
107+
m_CorrespondingSourceObject: {fileID: 0}
108+
m_PrefabInstance: {fileID: 0}
109+
m_PrefabAsset: {fileID: 0}
110+
m_GameObject: {fileID: 4514319979229957293}
111+
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
112+
m_LocalPosition: {x: 139.54, y: 1145, z: 55.8}
113+
m_LocalScale: {x: 658.907, y: 658.907, z: 658.907}
114+
m_ConstrainProportionsScale: 1
115+
m_Children:
116+
- {fileID: 8351842707378586813}
117+
m_Father: {fileID: 0}
118+
m_RootOrder: 0
119+
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
120+
--- !u!33 &3080656678620796732
121+
MeshFilter:
122+
m_ObjectHideFlags: 0
123+
m_CorrespondingSourceObject: {fileID: 0}
124+
m_PrefabInstance: {fileID: 0}
125+
m_PrefabAsset: {fileID: 0}
126+
m_GameObject: {fileID: 4514319979229957293}
127+
m_Mesh: {fileID: -7661254495679436826, guid: 0cee23828c16bb34c8dd7d4241ec1231, type: 3}
128+
--- !u!23 &6921024274301366247
129+
MeshRenderer:
130+
m_ObjectHideFlags: 0
131+
m_CorrespondingSourceObject: {fileID: 0}
132+
m_PrefabInstance: {fileID: 0}
133+
m_PrefabAsset: {fileID: 0}
134+
m_GameObject: {fileID: 4514319979229957293}
135+
m_Enabled: 1
136+
m_CastShadows: 1
137+
m_ReceiveShadows: 1
138+
m_DynamicOccludee: 1
139+
m_StaticShadowCaster: 0
140+
m_MotionVectors: 1
141+
m_LightProbeUsage: 1
142+
m_ReflectionProbeUsage: 1
143+
m_RayTracingMode: 2
144+
m_RayTraceProcedural: 0
145+
m_RenderingLayerMask: 257
146+
m_RendererPriority: 0
147+
m_Materials:
148+
- {fileID: 2100000, guid: f63d9e6d8b5ddb84b855d356ff79c6fa, type: 2}
149+
m_StaticBatchInfo:
150+
firstSubMesh: 0
151+
subMeshCount: 0
152+
m_StaticBatchRoot: {fileID: 0}
153+
m_ProbeAnchor: {fileID: 0}
154+
m_LightProbeVolumeOverride: {fileID: 0}
155+
m_ScaleInLightmap: 1
156+
m_ReceiveGI: 1
157+
m_PreserveUVs: 0
158+
m_IgnoreNormalsForChartDetection: 0
159+
m_ImportantGI: 0
160+
m_StitchLightmapSeams: 1
161+
m_SelectedEditorRenderState: 3
162+
m_MinimumChartSize: 4
163+
m_AutoUVMaxDistance: 0.5
164+
m_AutoUVMaxAngle: 89
165+
m_LightmapParameters: {fileID: 0}
166+
m_SortingLayerID: 0
167+
m_SortingLayer: 0
168+
m_SortingOrder: 0
169+
m_AdditionalVertexStreams: {fileID: 0}

Assets/Resources/Prefabs/Hardware/ScrewPhilips_001.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)