@@ -11,7 +11,6 @@ GameObject:
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- component : {fileID: 8936098568141045026}
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- component : {fileID: 197865258511769274}
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- component : {fileID: 1813312543483188556}
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- - component : {fileID: 558255656085877858}
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m_Layer : 0
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m_Name : Bumper
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m_TagString : Untagged
@@ -26,16 +25,17 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 642515788050218447}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0.08000981, w: 0.9967941}
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m_LocalPosition : {x: 500, y: 1250, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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m_Children :
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- {fileID: 465850821971645549}
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- {fileID: 185446249956010489}
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- {fileID: 4692158973604816267}
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- {fileID: 1531995019314066998}
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m_Father : {fileID: 0}
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- m_RootOrder : 0
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!114 &197865258511769274
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MonoBehaviour :
@@ -49,38 +49,10 @@ MonoBehaviour:
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m_Script : {fileID: 11500000, guid: 8fbf8908cf17c554ab7afb9da3d6775a, type: 3}
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m_Name :
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m_EditorClassIdentifier :
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- _data :
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- StoragePrefix : 0
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- StorageIndex : 0
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- IsLocked : 0
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- EditorLayerName :
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- EditorLayerVisibility : 0
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- Name : Bumper
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- Center :
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- X : 0
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- Y : 0
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- Radius : 0
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- CapMaterial :
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- RingMaterial :
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- BaseMaterial :
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- SocketMaterial :
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- Threshold : 0
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- Force : 0
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- Scatter : 0
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- HeightScale : 0
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- RingSpeed : 0
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- Orientation : 0
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- RingDropOffset : 0
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- Surface :
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- IsCapVisible : 0
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- IsBaseVisible : 0
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- IsRingVisible : 0
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- IsSocketVisible : 0
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- HitEvent : 0
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- IsCollidable : 0
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- IsReflectionEnabled : 0
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- IsTimerEnabled : 0
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- TimerInterval : 0
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+ _isLocked : 0
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+ _editorLayer : 0
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+ _editorLayerName :
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+ _editorLayerVisibility : 1
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Position : {x: 0, y: 0}
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Radius : 45
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HeightScale : 90
@@ -100,24 +72,13 @@ MonoBehaviour:
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m_EditorClassIdentifier :
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PhysicsMaterial : {fileID: 0}
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ShowColliderMesh : 0
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+ ShowColliderOctree : 0
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ShowAabbs : 0
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Threshold : 1
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Force : 15
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Scatter : 0
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HitEvent : 1
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- --- !u!114 &558255656085877858
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- MonoBehaviour :
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- m_ObjectHideFlags : 0
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- m_CorrespondingSourceObject : {fileID: 0}
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- m_PrefabInstance : {fileID: 0}
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- m_PrefabAsset : {fileID: 0}
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- m_GameObject : {fileID: 642515788050218447}
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- m_Enabled : 1
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- m_EditorHideFlags : 0
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- m_Script : {fileID: 11500000, guid: ea7d7495833204790ba1d3a8755397f8, type: 3}
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- m_Name :
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- m_EditorClassIdentifier :
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- ConversionMode : 1
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+ _isKinematic : 0
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--- !u!1 &2782857395794746971
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GameObject :
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m_ObjectHideFlags : 0
@@ -143,12 +104,13 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 2782857395794746971}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 0, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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m_Children : []
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m_Father : {fileID: 8936098568141045026}
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- m_RootOrder : 2
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!33 &2359243178753486241
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MeshFilter :
@@ -169,6 +131,7 @@ MeshRenderer:
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m_CastShadows : 1
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m_ReceiveShadows : 1
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m_DynamicOccludee : 1
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+ m_StaticShadowCaster : 0
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m_MotionVectors : 1
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
@@ -225,12 +188,13 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 4831611243493218810}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 0, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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m_Children : []
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m_Father : {fileID: 8936098568141045026}
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- m_RootOrder : 1
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!114 &1444557444949114789
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MonoBehaviour :
@@ -265,6 +229,7 @@ MeshRenderer:
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m_CastShadows : 1
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m_ReceiveShadows : 1
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m_DynamicOccludee : 1
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+ m_StaticShadowCaster : 0
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m_MotionVectors : 1
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
@@ -321,12 +286,13 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 5455811174752170985}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 0, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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m_Children : []
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m_Father : {fileID: 8936098568141045026}
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- m_RootOrder : 3
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!114 &1716153097323987918
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MonoBehaviour :
@@ -359,6 +325,7 @@ MeshRenderer:
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m_CastShadows : 1
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m_ReceiveShadows : 1
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m_DynamicOccludee : 1
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+ m_StaticShadowCaster : 0
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m_MotionVectors : 1
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
@@ -414,12 +381,13 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 5797145664016368702}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 0, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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m_Children : []
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m_Father : {fileID: 8936098568141045026}
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- m_RootOrder : 0
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!33 &8432009188270271620
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MeshFilter :
@@ -440,6 +408,7 @@ MeshRenderer:
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m_CastShadows : 1
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m_ReceiveShadows : 1
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m_DynamicOccludee : 1
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+ m_StaticShadowCaster : 0
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m_MotionVectors : 1
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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