diff --git a/Assets/Resources/Prefabs/Bumper.prefab b/Assets/Resources/Prefabs/Bumper.prefab index 27fcb24..38f74aa 100644 --- a/Assets/Resources/Prefabs/Bumper.prefab +++ b/Assets/Resources/Prefabs/Bumper.prefab @@ -50,15 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 8fbf8908cf17c554ab7afb9da3d6775a, type: 3} m_Name: m_EditorClassIdentifier: - _isLocked: 0 _editorLayer: 0 _editorLayerName: _editorLayerVisibility: 1 - Position: {x: 0, y: 0} Radius: 45 - HeightScale: 90 - Orientation: 0 - _surface: {fileID: 0} + IsHardwired: 1 --- !u!114 &1813312543483188556 MonoBehaviour: m_ObjectHideFlags: 0 @@ -75,11 +71,11 @@ MonoBehaviour: ShowColliderMesh: 0 ShowColliderOctree: 0 ShowAabbs: 0 + _isKinematic: 0 Threshold: 1 Force: 15 Scatter: 0 HitEvent: 1 - _isKinematic: 0 --- !u!114 &-6589036496633353385 MonoBehaviour: m_ObjectHideFlags: 0 @@ -92,12 +88,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 02a8bdb34c86f49488fbcbfcf58a0773, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _coilName: Bumper + SoundAsset: {fileID: 11400000, guid: 02a8bdb34c86f49488fbcbfcf58a0773, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + CoilName: ring_coil --- !u!1 &2782857395794746971 GameObject: m_ObjectHideFlags: 0 @@ -156,6 +154,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: @@ -254,6 +255,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: @@ -325,6 +329,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: bd0d18debfb7e9d4f96b044b58b0e9b9, type: 3} m_Name: m_EditorClassIdentifier: + duration: 0.1 --- !u!33 &4793535054648316060 MeshFilter: m_ObjectHideFlags: 0 @@ -350,6 +355,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: @@ -433,6 +441,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: diff --git a/Assets/Resources/Prefabs/Flipper.prefab b/Assets/Resources/Prefabs/Flipper.prefab index 6934155..6479bde 100644 --- a/Assets/Resources/Prefabs/Flipper.prefab +++ b/Assets/Resources/Prefabs/Flipper.prefab @@ -156,14 +156,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 545ad741f74d2444faf5d2882fba6b69, type: 3} m_Name: m_EditorClassIdentifier: - _isLocked: 0 _editorLayer: 0 _editorLayerName: _editorLayerVisibility: 1 - Position: {x: 0, y: 0} - _startAngle: 121 EndAngle: 70 - _surface: {fileID: 0} IsEnabled: 1 IsDualWound: 0 _height: 50 @@ -192,6 +188,7 @@ MonoBehaviour: ShowColliderMesh: 1 ShowColliderOctree: 0 ShowAabbs: 0 + _isKinematic: 0 Mass: 1 Strength: 2200 Elasticity: 0.8 @@ -232,9 +229,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: e410f0a19022a1a49b7a2dd9226ae7d1, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _coilName: main_coil + SoundAsset: {fileID: 11400000, guid: e410f0a19022a1a49b7a2dd9226ae7d1, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + CoilName: main_coil diff --git a/Assets/Resources/Prefabs/Gate.prefab b/Assets/Resources/Prefabs/Gate.prefab index e260c26..c5dc5cf 100644 --- a/Assets/Resources/Prefabs/Gate.prefab +++ b/Assets/Resources/Prefabs/Gate.prefab @@ -48,14 +48,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d975b3eb6ff5d434e8e9f7cd282fa881, type: 3} m_Name: m_EditorClassIdentifier: - _isLocked: 0 _editorLayer: 0 _editorLayerName: _editorLayerVisibility: 1 - Position: {x: 0, y: 0, z: 0} - _rotation: 0 _length: 100 - _surface: {fileID: 0} _type: 0 _meshName: --- !u!114 &3496935618586042827 @@ -74,8 +70,11 @@ MonoBehaviour: ShowColliderMesh: 0 ShowColliderOctree: 0 ShowAabbs: 0 + _isKinematic: 0 _angleMax: 90 _angleMin: 0 + ZLow: -50 + Distance: 0 Damping: 0.985 Elasticity: 0.3 Friction: 0.02 @@ -93,12 +92,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 8636086609386b04ea0fb6c9091f243b, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 4a2249d0e5085344b92c6c998b2f3b97, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _switchName: gate_switch + SoundAsset: {fileID: 11400000, guid: 637e47dbe455b3c489cd6e180e285cf1, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + SwitchName: gate_switch --- !u!1 &6497995796854627700 GameObject: m_ObjectHideFlags: 0 @@ -157,6 +158,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: @@ -228,6 +232,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a3246946b24b0f940b90770737255e03, type: 3} m_Name: m_EditorClassIdentifier: + min: 3.4028235e+38 + max: -3.4028235e+38 --- !u!33 &7906856659845120077 MeshFilter: m_ObjectHideFlags: 0 @@ -253,6 +259,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: diff --git a/Assets/Resources/Prefabs/Plunger.prefab b/Assets/Resources/Prefabs/Plunger.prefab index 25564e2..07f949b 100644 --- a/Assets/Resources/Prefabs/Plunger.prefab +++ b/Assets/Resources/Prefabs/Plunger.prefab @@ -50,15 +50,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c1591b5a0bc15604fb622d417b509185, type: 3} m_Name: m_EditorClassIdentifier: - _isLocked: 0 _editorLayer: 0 _editorLayerName: _editorLayerVisibility: 1 - Position: {x: 0, y: 0} Width: 25 Height: 20 - ZAdjust: 0 - _surface: {fileID: 0} analogPlungerAction: {fileID: 0} --- !u!114 &4360165373544367127 MonoBehaviour: @@ -76,6 +72,7 @@ MonoBehaviour: ShowColliderMesh: 1 ShowColliderOctree: 0 ShowAabbs: 0 + _isKinematic: 0 SpeedPull: 0.5 SpeedFire: 80 Stroke: 80 @@ -97,12 +94,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 29e4e44178845b941a136cf944a6b484, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _coilName: c_pull + SoundAsset: {fileID: 11400000, guid: 29e4e44178845b941a136cf944a6b484, type: 2} + MultiPlayMode: 3 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + CoilName: c_pull --- !u!114 &6875191637992584632 MonoBehaviour: m_ObjectHideFlags: 0 @@ -115,12 +114,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 1db86f03e09f46740a32096157585e5d, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 1 - _stopWhen: 0 - _coilName: c_pull + SoundAsset: {fileID: 11400000, guid: 1db86f03e09f46740a32096157585e5d, type: 2} + MultiPlayMode: 3 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + CoilName: c_autofire --- !u!114 &8198728604523717435 MonoBehaviour: m_ObjectHideFlags: 0 @@ -133,12 +134,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 1db86f03e09f46740a32096157585e5d, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _coilName: c_autofire + SoundAsset: {fileID: 11400000, guid: 1db86f03e09f46740a32096157585e5d, type: 2} + MultiPlayMode: 3 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 1 + StopWhen: 0 + CoilName: c_pull --- !u!1 &3501041183407321805 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/Prefabs/Slingshot.prefab b/Assets/Resources/Prefabs/Slingshot.prefab index 8bf860c..515131a 100644 --- a/Assets/Resources/Prefabs/Slingshot.prefab +++ b/Assets/Resources/Prefabs/Slingshot.prefab @@ -114,6 +114,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: @@ -151,9 +154,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 8636086609386b04ea0fb6c9091f243b, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: a13a0ebac95142a4d838dddbb8fbe85e, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _switchName: slingshot_switch + SoundAsset: {fileID: 11400000, guid: a13a0ebac95142a4d838dddbb8fbe85e, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + SwitchName: slingshot_switch diff --git a/Assets/Resources/Prefabs/Trough.prefab b/Assets/Resources/Prefabs/Trough.prefab index cf3fece..b4fece6 100644 --- a/Assets/Resources/Prefabs/Trough.prefab +++ b/Assets/Resources/Prefabs/Trough.prefab @@ -46,7 +46,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 426f115d8fbd6914bb7c67e1cc410097, type: 3} m_Name: m_EditorClassIdentifier: - _isLocked: 0 _editorLayer: 0 _editorLayerName: _editorLayerVisibility: 1 @@ -74,12 +73,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 8636086609386b04ea0fb6c9091f243b, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 249faf8343847964c8a56371a8c737b1, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _switchName: ball_switch_6 + SoundAsset: {fileID: 11400000, guid: 249faf8343847964c8a56371a8c737b1, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + SwitchName: ball_switch_1 --- !u!114 &2596899900856616474 MonoBehaviour: m_ObjectHideFlags: 0 @@ -92,9 +93,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b1b4677b6b0e8bc419afb6cd7a22cf3a, type: 3} m_Name: m_EditorClassIdentifier: - _soundAsset: {fileID: 11400000, guid: 793216df1889fdd4e93ea22639af1b78, type: 2} - _interrupt: 0 - _volume: 1 - _startWhen: 0 - _stopWhen: 0 - _coilName: eject_coil + SoundAsset: {fileID: 11400000, guid: 793216df1889fdd4e93ea22639af1b78, type: 2} + MultiPlayMode: 0 + Volume: 1 + Priority: 2 + CalloutMaxQueueTime: -1 + StartWhen: 0 + StopWhen: 0 + CoilName: eject_coil