Commit 054041e
lawwong
Update to v1.10.2
* Improvement
- [ViveInput] Add new procedure vibration API (only works with SteamVR v2)
```csharp
using HTC.UnityPlugin.Vive;
ViveInput.TriggerHapticVibrationEx<TRole>(
TRole role,
float durationSeconds = 0.01f,
float frequency = 85f,
float amplitude = 0.125f,
float startSecondsFromNow = 0f)
```
* Bug Fix
- [ViveInput] Fix issue that TriggerHapticPulse is not working
- [Utility] Fix bug in IndexedSet indexer setter.
- [WaveVRModule] Fix VIU example freezes after launched
- [OculusVRModule] Fix OculusVRModule not recognizing GearVR or OculusGO correctly
- [ExternalCamera] Fix not working with SteamVR v2
- [ExternalCamera] Fix SteamVR_ExternalCamera setting sceneResolutionScale incorrectly in some cases
- [ExternalCamera] Fix potential RenderTexture created by SteamVR_ExternalCamera having incorrect ColorSpaceFile tree
140 files changed
+625
-172
lines changed- Assets/HTC.UnityPlugin
- ColliderEvent
- Pointer3D
- RaySegmentGenerator
- Base
- RaycastMethod
- Base
- Raycaster
- Base
- StandaloneRaycaster
- PoseTracker
- Base
- Editor
- PoseModifiers
- Utility
- Attribute
- Editor
- ContainerPool
- Container
- VRModule
- Editor
- Modules
- Editor
- ViveInputUtility
- Scripts
- Editor
- Misc
- Editor
- ExCamConfigInterface
- SteamVRExtension
- Editor
- PartialInputBindings
- ViveColliderEvent
- ViveInput
- Editor
- VivePose
- ViveRaycaster
- ViveRole
- BindingInterface
- Editor
- RoleMaps
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+625
-172
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