Commit db5b52f
lawwong
Update to v1.10.0
* New Features
- SteamVR Plugin v2.0/v2.1 support
- [SteamVR New Input System support](https://github.com/ViveSoftware/ViveInputUtility-Unity/wiki/SteamVR-Input-System-Support)
* Improvement
- Now compatible with Google VR SDK v1.170.0
- Add ControllerAxis.Joystick for Windows Mixed Reality Motion Controller
- Extend ControllerButton alias
- BKey (Menu)
- BkeyTouch (MenuTouch)
- Bumper (Axis3)
- BumperTouch (Axis3Touch)
- Add ControllerButton.DPadXXX virtual buttons (simulated from trackpad/thumbstick values)
- DPadLeft
- DPadLeftTouch
- DPadUp
- DPadUpTouch
- DPadRight
- DPadRightTouch
- DPadDown
- DPadDownTouch
- DPadUpperLeft
- DPadUpperLeftTouch
- DPadUpperRight
- DPadUpperRightTouch
- DPadLowerRight
- DPadLowerRightTouch
- DPadLowerLeft
- DPadLowerLeftTouch
* Known Issues
- When working with SteamVR Plugin v2, VIU can get poses or send vibration pulses for all connected devices, but only able to connect button inputs from up to 2 Vive Controllers or 10 Vive Trackers (due to the limitation of SteamVR input sources). If you know how to work around, please let us know.File tree
79 files changed
+6765
-1037
lines changed- Assets/HTC.UnityPlugin
- VRModule
- Editor
- Modules
- Editor
- ViveInputUtility
- Examples/3.3DDrag/Scripts
- Resources/Models
- Scripts
- Editor
- Misc
- ExCamConfigInterface
- SteamVRExtension
- Editor
- PartialInputBindings
- ViveInput
- ViveRole
- BindingInterface
- RoleMaps
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79 files changed
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-1037
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