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Update README.md and package.json
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README.md

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@@ -23,11 +23,18 @@ Provides extensions to Unity's `NativeArray<T>` that make using .NET's Span<T> w
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#### Prerequisites
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```
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Unity 2021.3.x
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Unity 2020.3.x
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(Unity 2021.3.x is the recommended version however)
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```
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(Newer Unity versions should be fine as well)
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#### Unity 2020.3.x Prerequisites
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**IF YOU ARE USING UNITY 2020.3.x WITH THIS PACKAGE, READ THIS**. (Newer versions do not need this step!)
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`System.Memory` dll is required (this is where `Span<T>` use to come from). This package it self has no direct dependent installation method for `System.Memory`. You can either install it directly into your Unity project from [NuGet](https://www.nuget.org/packages/System.Memory) (by extracting it from the `.nupkg` file), or via an automatic seamless UPM integration, such as [Voltstro UPM](https://github.com/Voltstro/VoltstroUPM#using-unitynuget-packages), [OpenUPM](https://openupm.com/nuget/), or [UnityNuGet](https://github.com/xoofx/UnityNuGet).
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### Installation Methods
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There are three main sources on how you can install this package. Pick which ever one suites you the best!

package.json

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"displayName": "Native Array Span Extensions",
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"version": "1.0.0",
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"description": "Provides extensions to Unity's NativeArray that make using .NET's Span<T> with them easier.",
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"unity": "2021.3",
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"unity": "2020.3",
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"keywords": [
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"native",
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"nativearray",

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