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1 | 1 | [ |
| 2 | + { |
| 3 | + "name": "The Jovian Concord: Hotfix 25.1.1", |
| 4 | + "url": "https://forums.warframe.com/topic/1100799-the-jovian-concord-hotfix-2511/", |
| 5 | + "date": "2019-06-06T20:50:04Z", |
| 6 | + "additions": "Deactivated Gas City Corpus Laser Doors during Invasions to prevent them mis-firing when you're supporting the Corpus.\n", |
| 7 | + "changes": "The Jovian Concord: Hotfix 25.1.1:\nThe team has put together another chunk of UI changes to address your common suggestions. More to come as we continue to read your feedback!\nAdded the \"owned\" label back \nbut instead of it reading as ‘x5’ it is now ‘5 Owned’. This will allow you to quickly see how many of a given Relic item you have at the selection screen at a glance (like before). \nAdded Alias’ (both yours and squadmates) to the Reward selection screen so that it’s clear who is picking which Reward (yourself included) and where the bonus Void Traces are going.\nMoved the Reward rarity bars below the items in both the Reward screen and Relic Refinement screen to better emphasize the relationship between the item and its rarity in hierarchy. \nMoved the Void Traces information to be directly below the Refinement options for better visibility in the Refinement screen. \nMoved selected Relic display as far up as it can comfortably be, as to not overlap the items with the tooltip. \nCentered item info popup on Reward items and squad Relics instead of being aligned to the left.\nWolf Creds still in your inventory can now be sold for 5K Credits.\nHordes of enemies no longer attack players who are trying to extract individually in the Disruption gamemode. This prevents potential Amalgams from running away from the players who are choosing to stick around and fight.\nMade numerous performance optimizations to the Disruption gamemode.\n", |
| 8 | + "fixes": "Fixed a Host migration during the ground stage causing the weak links to be indestructible when fight the Ropalolyst.\nFixed Host/Clients becoming stuck with a black screen after falling off of level during the Ropalolyst fight.\nFixed most Auras not reacting to changes in Rift-Status:\nBanishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.\nNote this does not apply to the Corrosive Projection, Shield Disruption and EMP Auras.\nFixed the Hydrolyst and Gantulyst being affected by abilities that the Teralyst is immune to (e.g. Magus Anomaly).\nFixed a soft-lock when viewing Simaris’ Offerings. \nFixed edge-case crash where the Client managed to abort mission after his session was destroyed.\nFixed a script error that could occur when entering Orbiter Decoration mode from pause menu.\nFixed a script error that could happen if you joined a mission just as a Syndicate Standing reward was given.\nFixed issues that occurred when items had accumulated more than 4 billion XP.\n*You will now see an XP clamp of 999,999,999.\nFixed Corpus Gas City Laser Gate randomization (it was never randomizing at all before in procedural levels).\nFixed missing collision on a ledge in the Gas City Defense tileset.\nFixed dark lighting sections in the Gas City tileset.\nFixed the Kasha Kavat Armor not using emissive colors.\nFixed Kavat tails not applying the chosen Energy colors.\nFixed the Nyx Graxx Helmet Energy color not applying.\nFixed Pax Seeker bolts appearing default Energy colour for Clients.\nFixed Energy colors on Nikana sheathes not being applied in mission.\nFixed the Thanatos Sugatra not sitting correctly on most weapons.\nFixed Khora Mithra Skin having material inconsistencies when switching her Attack, Protect, and Heal postures.\nFixed the Hydroid Karkinos dangly tentacles being disjointed from the Helmet.\nFixed the medallion dangle on the Valkyr Leonessa Helmet.\nFixed viewing certain Chat linked Skins not displaying the chosen UI Themed background or a diorama.\n", |
| 9 | + "type": "Hotfix" |
| 10 | + }, |
| 11 | + { |
| 12 | + "name": "The Jovian Concord: Update 25.1.0", |
| 13 | + "url": "https://forums.warframe.com/topic/1100452-the-jovian-concord-update-2510/", |
| 14 | + "date": "2019-06-05T18:36:15Z", |
| 15 | + "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/7e35d85fa4c0cdbad0d77de0f9c3435d.jpg", |
| 16 | + "additions": "A Noggle has been added to the Market that has us very excited now.\n", |
| 17 | + "changes": "The Jovian Concord: Update 25.1.0:\n\n\n\n\n\n\n\n\n\nWisp’s Breach Surge now guarantees a surge spark when you land the killing blow.\nIncreased base range of Wisp’s Breach Surge from 15m to 18m.\nWisp’s Blueprint can now be sold for 2500 Credits.\nFixed Wisp’s Sol Gate ability being able to damage Nullifier bubbles (and then killing the Nullifier). This follows precedent with other Warframe abilities that were fixed (Revenant).\nDemolysts can no longer be disarmed by the Halikar, as they stop attacking the Conduit. This follows precedent with Demolysts already being immune to the effects of Loki's and Mesa's disarm abilities. \nChanged TennoGen creator items by ‘Malayu’ to now read ‘Malaya’.\nUpon selecting to craft a Clan Key, the Foundry will automatically now show the ‘Clan Key’ crafting screen instead of making you search for it.\nTrading Post permissions have been disbled for people visiting the Dojo IF the Dojo is current in the ‘Featured Dojo’ Star Chat spot (unless you’re a Clan member) to prevent Trading pop-up spam.\nDiriga has learned to shoot the new Laser Doors and Shock Turrets in the Gas City tileset.\nMonitors now show 'Stand By' and glitchy screen transmissions upon Alad V's death in the Gas City tileset.\nMade some adjustments to a few arm Armour pieces on the Nyx Paristhea Skin.\nMade a micro-optimization to Chroma's Vex Armor ability.\nMade some micro-optimizations to a number of gamemodes.\nMade micro-optimizations to a number of gameplay scripts.\nMade a micro-optimization to Amalgam Arca Kucumatz's beam attack.\nMade some micro-optimization to the HUD.\nMade some micro-optimizations to in-game Transmissions.\nMade a micro-optimization to the Aim-Gliding FX.\nAdded shimmer material to Relic rarity bars to draw attention to them, more specifically, for the Reward choice screen during endless Void Fissure missions but will appear in all places with the rarity bars (info popup, Reward choice, Relic Manager, etc).\nIncreased the scale of the Relic rarity bar icons in the Relic Reward choice screen to 125%.\nHovering over the Rarity bars in the Relic Reward choice screen will now show a tooltip indicating the Rarity (Common/Uncommon/Rare).\nMoved the item info popup below the Relic reward items in the Reward choice screen so that hovering over a reward does not cover other rewards.\nThe UI message indicating that you have attempted to equip an unowned Relic for a Void Fissure mission no longer shows a 'cancel' option, since it’s redundant with the other option of ‘ok’.\nChanged the Relic Manager menu \"sort by Rank\" to \"sort by Refinement\".\nFixed the Relic tab reverting back to ‘All’ after Refining a Relic in a different tab (Meso, Axi, etc).\nFixed color indication not appearing when selecting a Relic Reward in a non-endless Void Fissure mission.\nFixed Relic Reward grid items being vertically too close together, causing the rarity bars to overlap or just be closer to the above items than the item they are representing\n", |
| 18 | + "fixes": "Fixes towards cases of the Ropalolyst not firing its beam.\nFixed Transferring to the Operator immediately after returning to the Orbiter from a mission resulting in a stuck state, requiring you to reboot Warframe to fix.\nFixed cases of the Teralyst not spawning when initiating the Bounty from Konzu.\nFixed enemies spawning being uneffected by Corrosive Projection, Shield Disruption and EMP Auras worn by players in the Rift at the time.\nFixed Zanuka being unable to capture Hildryn, Wisp, Revenant, Chroma, Frost, Excalibur, Inaros, Nova, Vauban, Volt, Wukong, Ash, Hydroid, Mag, Trinity, Titania and Valkyr.\nFixed Ivara’s Infiltrate Augment Mod still triggering alarms from Laser Doors in the Gas City tileset.\nFixed seeing Spy Vault lasers from outside the Gas City tileset.\nFixed Warframe Rank Bonus UI not resetting when Polarized with a Forma.\nFixed Platinum prices appearing for TennoGen items in the Market. Purchasing would take you to the normal Steam Wallet screen.\nFixed the Repair Kit Mod showing up as \"unidentified item\" and not being revealed until End-of-Mission.\nFixed seeing a large beam of light FX when firing the Ferrox with Mirage’s Hall of Mirrors active as reported here:\nFixed one of theGas City doors with security scanners detecting players even if they were in Limbo’s Rift.\nFixed placeholder screen textures in the Gas City tileset.\nFixed some decorations in the Gas City tileset missing collision. \nFixed missing Cypher code clues FX in The Sacrifice quest.\nFixed the Acrid Energy color persisting as default.\nFixed the Aures Diadem and Lumis Earpiece Energy color persisting as default.\nFixed Strain Mod Maggots Energy color persisting as default.\nFixed the Tonfa Ba’geth Skin Energy color persisting as default.\nFixed the Oberon Ferosh Helmet Energy color persisting as default.\nFixed the Kazeru Prime Sugatra Energy color not applying to the electricity.\nFixed missing emissives on the Prisma Grinlok.\nFixed Kavat Armor taking the incorrect emissive colors.\nFixed engine emissives not being part of the Cydonia Liset Skins.\nFixed the Liset Sydonia Skin having incorrect vent FX.\nFixed blocky looking emissives on the Frost Zastruga Helmet as reported here:\nFixed Tesla Coil Traps effects/sounds not disappearing for Clients when destroyed in the Gas City tileset.\nFixed Drone and Orokin Enemies having overly zoomed Codex dioramas.\nFixed title for the ‘Customize Landing Craft’ screen appearing as ‘Orbiter Appearance’. \nFixed missing Ankyros Icon in the Inventory UI.\nFixed typo in Garuda’s Dread Mirror Arsenal stats.\nFixed some text boxes not having enough room for Polish UI translations. \nFixed another instance of red ice on the Corpus Ice Planet tileset.\nFixed Lunaro Practice VO and Practice cinematics overlapping the regular VO.\n", |
| 19 | + "type": "Update" |
| 20 | + }, |
2 | 21 | { |
3 | 22 | "name": "The Jovian Concord: Hotfix 25.0.8", |
4 | 23 | "url": "https://forums.warframe.com/topic/1099109-the-jovian-concord-hotfix-2508/", |
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