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feat(patchlogs): new patchlogs
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data/patchlogs.json

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{
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"name": "Isleweaver: Hotfix 39.0.7",
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"url": "https://forums.warframe.com/topic/1463772-isleweaver-hotfix-3907/",
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"date": "2025-07-23T19:10:51Z",
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"additions": "",
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"changes": "Added a 6,000 Kuva bundle in Acrithis’ Scuttler Husk shop. \nAn additional evergreen item for you to spend your excess Scuttler Husks on! There is a 7 per week purchase limit. \nFixed static Assassination Undercroft portals in The Duviri Experience not spawning enemies/triggering objectives, leaving players unable to progress past the portal. \nFixed Xaku’s Gaze indefinitely freezing Oraxia in Isleweaver, causing players to be unable to progress past this stage. \nFixed Operator/Drifter’s Amp Void Energy gauge always showing as empty in Isleweaver. This was a UI only issue; energy could still be used. \nFixed the whistle SFX spamming after each enemy kill during the Ghost Mirror objective.\nFixed loss of function for Clients after being revived in Isleweaver if the Host migrated while they were loading into Teshin’s Cave. \nFixed being unable to waypoint Ueymag in Duviri. \nFixed the black and white filter applying permanently for the remainder of the Isleweaver mission after a Host migration.  \nFixed completed Duviri/Isleweaver runs not counting towards the Nightwave “Complete Missions” weekly Act. \nFixed Clients being unable to extract from Isleweaver after defeating The Fragmented post Host migration. \nFixed Kullervo’s (boss at Kullervo’s Hold) turning invisible for Clients during the fight. \nFixes towards falling off the Isleweaver isle near the tower teleporting player into Oraxia’s Lair with no way to escape.\nReduced the FOV zooming when teleporting to a target using the Hysterical Assault Augment.\nChanged Rip Line to no longer auto-melee if all enemies died from other sources or from Rip Line’s damage.\nYou can now cancel Rip Line by casting an ability (including Rip Line) to change direction (velocity remains the same when doing so). \nTo prevent issues from occurring while recasting Rip Line back to back, we have added an extremely short 0.4 second cooldown. \nImproved Valkyr Prime’s Rip Line VFX.  \nReduced the volume of Valkyr’s passive SFX. \nFixed being unable to change Valkyr Heirloom’s Talons color and always appearing gold. \nWe are also aware of the issues with Valkyr Heirloom’s skirt clipping into her legs, which unfortunately require code to fix. In our next Cert Build, we’ll include these fixes and overall cloth improvements. \nFixed the Chordalla Prime causing blocking volumes to appear, causing issues where players could get stuck on them (ex: when attempting to leave Arsenal). \nFixed Client Valkyr experiencing loss of function after performing a heavy attack into a Nullifier bubble. \nFixed Valkyr’s Talons VFX trails not being visible after the first cast of Hysteria.\nAdded an option to lower custom player number limits in dedicated servers (for example, if someone wanted to do a 1v1 match). Add “useCustomPlayerLimits=1” in your dedicated server settings.\n",
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"fixes": "Hello Tenno! Our first Hotfix is back from TennoCon 2025. Whether you attended in person or watched from home, we hope you had a wonderful time celebrating the Warframe community and are excited for what’s coming in the future of Warframe!\nLet’s get into some housekeeping before diving into the Hotfix notes:\nFixed the Braton Incarnon Bundle showing 60x Silphsea instead of the intended 60x Tasoma Extract in the UI. \nWe hotdropped a fix on Monday to correct Silphsea being given instead of Tasona Extract, but the UI required a Hotfix to solve. For those who had purchased the bundle before the Hotdrop on Monday, we have run a script to give those affected the missing 60x Tasoma Extract. If you purchased the bundle after the Hotdrop, you received the Tasoma Extract despite the UI saying otherwise. \nFixed Mercy Kills on Eximus units not triggering Momentous Bond. \nFixed the Temple defense target taking excessive damage from exploding enemies with the “Corrupted Flesh” Risk Variable in Temporal Archimedea Stage Defense missions.  \nThe Temple target is now resistant/immune to the Corrupted Flesh explosions. \nFixed Deep/Temporal Archimedea Research Points (rewards and UI) not updating after changing Loadout from the Archimedea screen. \nFixed Titania’s Ironclad Flight preventing Razorwing Blitz from activating. \nFixed Oraxia’s Toxin Damage from Silken Strike applying to Incarnon Mode if you have two equipped (ex: Felarx and Laetum). \nFixed Void Angel spawning in Deep Archimedea after entering Sevagoth’s Tombstone. It should only spawn when properly downed. \nFixed Naramon’s Power Strike not applying to Sevagoth’s Shadow Claws and immediately loses combo counter.\nFixed other players’ abilities appearing in various broken states after loading into an in-progress mission (notably Oraxia’s Silken Stride legs not moving). \nFixed players that join-in-progress Cambion Drift sessions, leave, and then rejoin in the Necralisk not being visible in the loading tunnel, preventing the squad from loading back into the Cambion Drift. \nFixed Caliban’s Razor Mortar not showing duration in HUD buff as Client. \nFixed Cyte-09’s Neutralize ricochet SFX sometimes being audible to other players.\nFixes towards Operator being incorrectly held by Warframe on Lua and in the Orbiter in The Second Dream Quest.  \nKnown issue: This still occurs with Oraxia during the Somatic Link sequence. \nFixed the Biotic Rounds and Leaded Gas Mods not having their drop sources listed in the Codex. \nFixed being able to receive another Ki’Teer Nobilis Signa from Void Surplus after having already gotten one (RNG aura at an 11). \nFixed the warning timer when abandoning an Open Landscape Bounty objective zone not counting down. \nFixed Quincy falling through the level and not saying his lines before shooting the Scaldra Tank in The Hex Quest finale. \nFixed the Zaikhya Syandana taking its energy color from Warframe. \nFixed being unable to chat link Magnetic Might. \nFixed the spinning piece of the Netrahymn Octavia Helmet not animating. \nFixed several shoulder armor offset issues on Gauss. \nFixed the Tonfa Hades Skin’s texture animating when it shouldn’t while equipped on the Tonkkatt. \nFixed floating rope pieces floating on the Epitaph Raya Skin. \nFixed the Seighe Scythe Skin not properly applying when equipped on certain weapons (ex: Castacyst). \nFixed Warframe posing with an invisible gun in the diorama when previewing the Avex Sniper Skin. \nFixes towards accounts with massive inventories triggering an out of memory error when finishing a mission. \nFixed performance issues caused by Caliban’s Razor Gyre. \nFixed the Rhino Heirloom Iron Collection still appearing in the “Premium Bundles” Market tab even though it is no longer available for local currency. It is still available for Platinum purchase, though! \nFixed script error and various glitches that could occur if different variations of the grapple hook ability (Valkyr’s Rip Line, Itzal’s Arch Line, etc.) were used at the same time. \nFixed several script errors related to drop ships in Venus missions. \nFixed several script errors with the Viral Quills Vulpaphyla Precept. \nFixed several script errors in Alchemy missions due to Host migration. \nFixed several script errors while playing Shawzin. \nFixed several script errors with Citrine’s Remnants in Mirror Defense. \nFixed several script errors with Kuva Grineer dash attacks in Kuva Fortress missions. \nFixed script error with Transference to Operator. \nFixed several script errors with the squad UI.\nFor list of known issues for Isleweaver that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1458568-known-issues-isleweaver/\n",
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"type": "Hotfix"
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},
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{
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"name": "Isleweaver: Hotfix 39.0.6",
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"url": "https://forums.warframe.com/topic/1462984-isleweaver-hotfix-3906/",

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