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Update README to mention 2017 game (#884)
* Update README to mention 2016 and future games
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README.md

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@@ -13,7 +13,7 @@ GRIP (the Graphically Represented Image Processing engine) is an application for
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vision algorithms, primarily for robotics applications.
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Developing a vision program can be difficult because it is hard to visualize the intermediate results.
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GRIP simplifies and accelerates the creation of vision systems for experienced users and reduces the barrier to entry for inexperienced users.
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As a result, many teams with minimal computer vision knowledge successfully used GRIP in the 2016 FIRST Robotics Competition game.
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As a result, many teams with minimal computer vision knowledge successfully used GRIP since the 2016 FIRST Robotics Competition game.
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# Features
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