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Spacetime overlap log error #4765

@aco4

Description

@aco4

Excessive log spam

info    |23:05:41: [interpolateSpacetime:67] Spacetime overlap!
info    |23:05:41: [interpolateSpacetime:67] Assert in Warzone: D:/a/warzone2100/warzone2100/src/src/baseobject.cpp:67 (st1.time != st2.time), last script event: ''

Also some log errors

info    |23:05:41: [map_Height:1621] map_Height: y value is too small (16,-2) in 96x96
info    |23:05:41: [map_Height:1621] Assert in Warzone: D:/a/warzone2100/warzone2100/src/src/map.cpp:1621 (y >= -(1<<7)), last script event: ''
info    |23:05:41: [map_Height:1621] map_Height: y value is too small (20,-2) in 96x96
info    |23:05:41: [map_Height:1621] Assert in Warzone: D:/a/warzone2100/warzone2100/src/src/map.cpp:1621 (y >= -(1<<7)), last script event: ''
info    |23:05:41: [map_Height:1621] map_Height: y value is too small (18,-2) in 96x96
info    |23:05:41: [map_Height:1621] Assert in Warzone: D:/a/warzone2100/warzone2100/src/src/map.cpp:1621 (y >= -(1<<7)), last script event: ''

Mod:
multiplay.zip (put in autoload)

Map:
4c-Sedona_C-489ed6d5841d38f4cda613ba704b14c43ee366c01cdfa5477273e56b95cd7255.wz.zip

Setup:

  • Skirmish, T1 medium base, shared res, high power, no scavs
  • Wave Insane in position 0
  • You in position 1
  • Cobra Insane in position 2
  • Cobra Insane in position 3
  • On game start, enable debug mode then attach Cobra.js script to your player
  • Then speed up the game and just watch
  • See error

4.6.2
Windows 11

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