Skip to content

Commit 15e578c

Browse files
committed
tweaks to emotes PR
1 parent 31a2e07 commit 15e578c

File tree

1 file changed

+42
-20
lines changed

1 file changed

+42
-20
lines changed

osrs/interfaces/gametabs/emotes.simba

Lines changed: 42 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -1,31 +1,32 @@
1+
(*
2+
# Emotes
3+
Methods to interact with the emotes gametab.
4+
5+
TODO:
6+
```{figure} ../../images/emotes.png
7+
```
8+
*)
19
{$DEFINE WL_EMOTES_INCLUDED}
210
{$INCLUDE_ONCE WaspLib/osrs.simba}
311

4-
const
5-
ERSEmoteUpText: TStringArray =[
6-
'Yes','No','Bow','Angry',
7-
'Think','Wave','Shrug','Cheer',
8-
'Beckon','Laugh','Jump for Joy','Yawn',
9-
'Dance','Jig','Spin','Headbang',
10-
'Cry','Blow Kiss','Panic','Raspberry',
11-
'Clap','Salute','Goblin Bow','Goblin Salute',
12-
'Glass Box','Climb Rope','Lean','Glass Wall',
13-
'Idea','Stamp','Flap','Slap Head',
14-
'Zombie Walk','Zombie Dance','Scared','Rabbit Hop',
15-
'Sit up','Push up','Star jump','Jog',
16-
'Flex','Zombie Hand','Hypermobile Drinker','Skill Cape',
17-
'Air Guitar','Uri transform','Smooth dance','Crazy dance',
18-
'Premier Shield','Explore','Relic unlock','Party',
19-
'Trick','Fortis Salute','Sit down','Crab dance'
20-
];
21-
2212
type
13+
(*
14+
## TRSEmotes
15+
Main record responsible with handling the emotes gametab.
16+
*)
2317
TRSEmotes = record
2418
Scroll: TRSScrollBar;
2519
Slots: TBoxArray;
2620
end;
2721

28-
ERSEmote = (
22+
(*
23+
## ERSEmote
24+
```pascal
25+
ERSEmote = enum(YES, NO, BOW, ANGRY, ..., FORTIS_SALUTE, SIT_DOWN, CRAB_DANCE);
26+
```
27+
Enum representing all the available emotes in the game.
28+
*)
29+
ERSEmote = enum(
2930
YES, NO, BOW, ANGRY,
3031
THINK, WAVE, SHRUG, CHEER,
3132
BECKON, LAUGH, JUMP_FOR_JOY, YAWN,
@@ -108,6 +109,23 @@ WriteLn Emotes.UseEmote(ERSEmote.DANCE);
108109
```
109110
*)
110111
function TRSEmotes.UseEmote(emote: ERSEmote): Boolean;
112+
const
113+
EMOTE_NAMES: TStringArray =[
114+
'Yes','No','Bow','Angry',
115+
'Think','Wave','Shrug','Cheer',
116+
'Beckon','Laugh','Jump for Joy','Yawn',
117+
'Dance','Jig','Spin','Headbang',
118+
'Cry','Blow Kiss','Panic','Raspberry',
119+
'Clap','Salute','Goblin Bow','Goblin Salute',
120+
'Glass Box','Climb Rope','Lean','Glass Wall',
121+
'Idea','Stamp','Flap','Slap Head',
122+
'Zombie Walk','Zombie Dance','Scared','Rabbit Hop',
123+
'Sit up','Push up','Star jump','Jog',
124+
'Flex','Zombie Hand','Hypermobile Drinker','Skill Cape',
125+
'Air Guitar','Uri transform','Smooth dance','Crazy dance',
126+
'Premier Shield','Explore','Relic unlock','Party',
127+
'Trick','Fortis Salute','Sit down','Crab dance'
128+
];
111129
var
112130
scrollLevel: Integer;
113131
box: TBox;
@@ -117,7 +135,7 @@ begin
117135
Result := False;
118136
if not Self.Open() then Exit;
119137

120-
upText := ERSEmoteUpText[emote];
138+
upText := EMOTE_NAMES[emote];
121139
if upText = '' then Exit;
122140

123141
scrollLevel := Round((Ord(emote) div 4) / 13.0 * 100);
@@ -153,4 +171,8 @@ begin
153171
end;
154172

155173
var
174+
(*
175+
## Emotes variable
176+
Global {ref}`TRSEmotes` variable.
177+
*)
156178
Emotes: TRSEmotes;

0 commit comments

Comments
 (0)