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fix(Walker): walker won't just exit if you are 1 tile away of your destination
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osrs/walker.simba

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -648,7 +648,7 @@ begin
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if not Self.Walking or not Self.IsWalkable(mapPoint, me, minimapPoint, Minimap.CompassRadians) then
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Exit(not Self.Walking);
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if Minimap.Center.InRange(minimapPoint, 4) then
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if Minimap.Center.InRange(minimapPoint, 3) then
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Exit(True);
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shouldExit := False;

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