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* parallelize istring creation, by having a thread-local set and a global set guarded by a mutex. each time a new string shows up in a thread, it will be added to that thread's set, after accessing the global set through the lock first, which means we lock at most once per new string per thread
* don't leak strings in istring store
* since we now create names in a parallel thread-safe manner, we don't need to pre-create names in RelooperJumpThreading
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