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1 | | -diff --git a/AampEventManager.cpp b/AampEventManager.cpp |
2 | | -index fea9673a..2ec52bb7 100644 |
3 | | ---- a/AampEventManager.cpp |
4 | | -+++ b/AampEventManager.cpp |
5 | | -@@ -296,9 +296,8 @@ void AampEventManager::SendEvent(const AAMPEventPtr &eventData, AAMPEventMode ev |
| 1 | +diff --git a/priv_aamp.cpp b/priv_aamp.cpp |
| 2 | +index aa589a87..c987d45a 100644 |
| 3 | +--- a/priv_aamp.cpp |
| 4 | ++++ b/priv_aamp.cpp |
| 5 | +@@ -7053,10 +7053,10 @@ void PrivateInstanceAAMP::SetState(PrivAAMPState state) |
| 6 | + return; |
| 7 | + } |
6 | 8 |
|
7 | | - if((mPlayerState != eSTATE_RELEASED) && (mEventListeners[AAMP_EVENT_ALL_EVENTS] || mEventListeners[eventType])) |
| 9 | +- if (0 == aamp_GetSourceID()) |
| 10 | ++/* if (0 == aamp_GetSourceID()) |
8 | 11 | { |
9 | | -- guint sId = GetSourceID(); |
10 | | - // if caller is asking for Sync Event , ensure it has proper source Id, else it has to go async event |
11 | | -- if(eventMode==AAMP_EVENT_SYNC_MODE && sId != 0) |
12 | | -+ if(eventMode==AAMP_EVENT_SYNC_MODE) |
13 | | - { |
14 | | - SendEventSync(eventData); |
15 | | - } |
16 | | -@@ -309,7 +308,7 @@ void AampEventManager::SendEvent(const AAMPEventPtr &eventData, AAMPEventMode ev |
17 | | - else |
18 | | - { |
19 | | - //For other events if asyncTune eneabled or calle from non-UI thread , then send the event as Async |
20 | | -- if (mAsyncTuneEnabled || sId == 0) |
21 | | -+ if (mAsyncTuneEnabled) |
22 | | - { |
23 | | - SendEventAsync(eventData); |
24 | | - } |
| 12 | + sentSync = false; |
| 13 | +- } |
| 14 | ++ }*/ |
| 15 | + |
| 16 | + if ( (state == eSTATE_PLAYING || state == eSTATE_BUFFERING || state == eSTATE_PAUSED) |
| 17 | + && mState == eSTATE_SEEKING && (mEventListener || mEventListeners[0] || mEventListeners[AAMP_EVENT_SEEKED])) |
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