Commit 10c44b7
feature: splits Client into Client.Core (AscensionGameDev#2399)
* started client fragmentation
* fix: change order of solution file so that disable-windows-editor.patch still applies
fix: delete unnecessary csproj
fix: change assembly attribute parameter from "Intersect.Client" (period) to "Intersect Client" (space)
* client started
* fix: files on wrong places
* remove unecessary changes
* redo the localization namespace name
* change root namespace of the client core
* redoing the hardcoded strings
* removed redundant namespace
* changed client core program to internal
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Co-authored-by: Robbie Lodico <[email protected]>1 parent 55cf553 commit 10c44b7
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172 files changed
+532
-477
lines changed- Intersect.Client.Core
- Core
- Controls
- Sounds
- Entities
- Events
- Projectiles
- General
- Interface
- Debugging
- Game
- Admin
- Bag
- Bank
- Character
- Chat
- Crafting
- DescriptionWindows
- Components
- EntityPanel
- Friends
- Hotbar
- Inventory
- MapItem
- Shop
- Spells
- Trades
- Typewriting
- Menu
- Items
- Localization
- Maps
- MonoGame
- Audio
- Database
- File Management
- Graphics
- Input
- NativeInterop
- Network
- Networking
- UnconnectedPacketHandlers
- Plugins
- Audio
- Contexts
- Helpers
- Resources
- Shaders
- runtimes
- Spells
- ThirdParty
- Utilities
- Intersect.Client
- Properties
- Resources/runtimes
- linux-x64/native
- osx/native
- win-x64/native
- Intersect.SinglePlayer
- Intersect.Tests.Client
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-477
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