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feat: update xcode permission by command
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Utility/UnrealProjectManager.py

Lines changed: 7 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -261,7 +261,13 @@ def AddIOSBroadcastExtension(path_project_root, src_root_path_resource):
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if not path_xcodeproj.exists():
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# Try ProjectName (IOS).xcodeproj pattern (seen in modern UE5 logs)
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path_temp = path_project / "Intermediate" / "ProjectFiles" / (project_name + "(IOS).xcodeproj")
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path_temp = path_project / "Intermediate" / "ProjectFiles" / (project_name + " (IOS).xcodeproj")
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if path_temp.exists():
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path_xcodeproj = path_temp
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# Check ProjectFilesIOS folder (Legacy IOS project structure)
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if not path_xcodeproj.exists():
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path_temp = path_project / "Intermediate" / "ProjectFilesIOS" / (project_name + "_IOS.xcodeproj")
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if path_temp.exists():
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path_xcodeproj = path_temp
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